rott
https://icculus.org/rott/
The package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad".
The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects.
- Devel package for openSUSE:Factory
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2
derived packages
- Links to openSUSE:Factory / rott
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout games/rott && cd $_
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Source Files (show unmerged sources)
Filename | Size | Changed |
---|---|---|
_service | 0000000602 602 Bytes | |
rott-1.2~git107.tar.xz | 0000401248 392 KB | |
rott.changes | 0000000676 676 Bytes | |
rott.spec | 0000002682 2.62 KB |
Latest Revision
buildservice-autocommit
accepted
request 1107820
from
Jan Engelhardt (jengelh)
(revision 7)
baserev update by copy to link target
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