Cemu
Cemu is the Wii U emulator
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000712 712 Bytes | |
_servicedata | 0000000238 238 Bytes | |
cemu-2.0~66+1~git20240224.8b37e316.tar.xz | 0019832584 18.9 MB | |
cemu.changes | 0000023095 22.6 KB | |
cemu.spec | 0000009134 8.92 KB | |
cemu_PR879.patch | 0000003595 3.51 KB | |
cemu_issue132.patch | 0000001559 1.52 KB |
Latest Revision
Sergey Kondakov (X0F)
committed
(revision 74)
- Update to version 2.0~66+1~git20240224.8b37e316: * BUILD.md: Add llvm package for Fedora (#1101) * Update SDL2 vcpkg port to 2.30.0 * Latte: Optimize uniform register array size for known shaders * Latte: Avoid assert in texture view check * BUILD.md: Mention Debian in the build-instructions for Ubuntu (#1096) * Improve BUILD.md (#1093) * Gamelist: Add right-click actions for copying title ID, name, and icon (#1089) * Add support for portable directory without build flag (#1071) * UI: Make Alt+F4/Ctrl+Q more reliable (#1035) * Cubeb: Add a default device to the selection (#1017) * Update issue templates * CI: For the Windows build use as many cores as available * Ignore Wii U pro controller * Vulkan: Don't use glslang internal headers * Flatpak: Create shortcuts that launch flatpak * Vulkan: Check for 0 size before wayland resize * Fix macos missing dylib file * Fix macos missing dylib file * Add "Open MLC folder" option * Latte: Fix syntax error in generated GLSL * Update libraries
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