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Object-Oriented Graphics Rendering Engine

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

Source Files

Filename Size Changed Actions
ogre-1.2.1-rpath.patch 1.26 KB about 10 years ago Download File
ogre-v1-4-9.tar.bz2 28.2 MB about 10 years ago
ogre.spec 12.5 KB about 10 years ago Download File

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