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Library to load and process 3D scenes from various data formats

Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.

Source Files (show merged sources derived from linked package)

Filename Size Changed Actions
assimp--3.0.1270-source-only.zip 3.85 MB Download File
assimp.changes 740 Bytes Download File
assimp.spec 4.22 KB Download File

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