Single-player and multi-player first-person shooter game
In the distant future, humanity has spread throughout the universe,
to ends of the galaxy and beyond. A vast communications network bridges
from colony to colony, human to machine, and machine to human. This
seemingly benign keystone of modern inter-planetary society, however,
appears to be the carrier of a mysterious techno-biological plague.
Any persons so-connected seem to fall ill and die, only to return
as ravenous, sub-human cannibals. You, a machine intelligence, an android,
remain unafflicted by this strange phenomenon and have been tasked with
destroying the growing hordes of the infected, while, hopefully, locating
and stopping the source of the epidemic.
Blood Frontier is a single-player and multi-player first-person ego-shooter,
built as a total conversion of Cube Engine 2, which lends itself toward a
balanced gameplay, completely at the control of map makers, while maintaining
a general theme of agility in a low gravity environment. In a true open source
"by the people for the people" nature, it tries to work closely with the gaming
and open source communities to provide a better overall experience, taking all
sorts of feedback from your average player, to your seasoned developer, aiming
to create a story-driven game environment that is flexible, fun, easy to use,
and pleasing to the eye.