Library to load and process 3D scenes from various data formats

Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.

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Source Files
Filename Size Changed
0001-use-GNUInstallDirs-where-possible.patch 0000012096 11.8 KB 3 months
_service 0000000569 569 Bytes 2 months
assimp-5.0.1.tar.xz 0022351472 21.3 MB 2 months
assimp.changes 0000005148 5.03 KB 4 days
assimp.spec 0000003718 3.63 KB 4 days
do-not-install-irrXML.patch 0000000931 931 Bytes 4 months
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