SDL Graphics Routines for Primitives and Other Support Functions
This package is based on the package 'SDL_gfx' from project 'openSUSE:Factory'. The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces. The current components of the SDL_gfx library are: - Graphic Primitives (SDL_gfxPrimitives.h) - Rotozoomer (SDL_rotozoom.h) - Framerate control (SDL_framerate.h) - MMX image filters (SDL_imageFilter.h) The library is backwards compatible to the above mentioned code. It is written in plain C and can be used in C++ code.
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_link | 0000000151151 Bytes | 1422950342about 3 years ago | ![]() |
project.diff | 0000000678678 Bytes | 1422950342about 3 years ago | ![]() |