LogoopenSUSE Build Service > Projects
Sign Up | Log In

Open source high performance 3D graphics toolkit

The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications.

Source Files

Filename Size Changed Actions
OpenSceneGraph-3.4.0.zip 7.61 MB almost 3 years ago
OpenSceneGraph-rpmlintrc 182 Bytes almost 3 years ago Download File
mingw32-OpenSceneGraph.changes 4.97 KB almost 2 years ago Download File
mingw32-OpenSceneGraph.spec 11.7 KB about 1 year ago Download File
windows-compile-fix.patch 1.73 KB almost 2 years ago Download File

Comments for home:rhabacker:branches:windows:mingw:win32:misc (0)

Login required, please login or signup in order to comment