Open source high performance 3D graphics toolkit
The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications.
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Links to Application:Geo / OpenSceneGraph
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Source Files
(show merged sources derived from linked package)
Filename | Size | Changed | Actions |
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OpenSceneGraph-3.4.0.zip | 00079750237.61 MB | 1448250399over 2 years ago | |
OpenSceneGraph-rpmlintrc | 0000000182182 Bytes | 1448383528over 2 years ago | ![]() |
OpenSceneGraph.changes | 00000052305.11 KB | 1486171750about 1 year ago | ![]() |
OpenSceneGraph.spec | 00000097279.5 KB | 1486171751about 1 year ago | ![]() |
_link | 0000000123123 Bytes | 1488314767about 1 year ago | ![]() |