Library to load and process 3D scenes from various data formats
Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.
Source Files (show merged sources derived from linked package)
|_link||0000000113113 Bytes||1378301492almost 5 years ago|
|assimp--3.0.1270-source-only.zip||00040421473.85 MB||1359753208over 5 years ago|
|assimp.changes||0000000740740 Bytes||1378201175almost 5 years ago|
|assimp.spec||00000043264.22 KB||1378201175almost 5 years ago|