A cellular-automaton laboratory
This program will evolve patterns for John Horton Conway's game of Life. It will also handle general cellular automata with the orthogonal and nosymmetry neighborhood and up to 16 states (it's possible to recompile for more states, but very expensive in memory). Transition rules and sample patterns are provided for the 8-state automaton of E. F. Codd, the Wireworld automaton, and a whole class of `Prisoner's Dilemma' games, and many others.
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