A cellular-automaton laboratory
This program will evolve patterns for John Horton Conway's game of Life. It will also handle general cellular automata with the orthogonal and nosymmetry neighborhood and up to 16 states (it's possible to recompile for more states, but very expensive in memory). Transition rules and sample patterns are provided for the 8-state automaton of E. F. Codd, the Wireworld automaton, and a whole class of `Prisoner's Dilemma' games, and many others.
|xlife-6.7.patch||0000000953953 Bytes||15099531389 months ago|
|xlife-6.7.tar.bz2||0000146027143 KB||1370937564about 5 years ago|
|xlife.png||0000000316316 Bytes||1389082228over 4 years ago|
|xlife.spec||00000019401.89 KB||15173834576 months ago|