A game about the interactions within a gardening community
Cultivation is a game about a community of gardeners growing food for themselves in a shared space. Cultivation is quite different from most other games. It is a social simulation, and the primary form of conflict is over land and plant resources --- there is no shooting, but there are plenty of angry looks. It is also an evolution simulation. Within the world of Cultivation, you can explore a virtually infinite spectrum of different plant and gardener varieties.
All of the graphics, sounds, melodies,and other content in Cultivation are 100% procedurally generated at playtime. In other words, there are no hand-painted texture maps --- instead, each object has a uniquely 'grown' appearance. Every time you play, Cultivation generates fresh visuals, music, and behaviors.
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Checkout Package
osc -A https://api.opensuse.org checkout home:zhonghuaren:testing/cultivation && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
Cultivation-9-deb-math_h.patch | 0000000303 303 Bytes | |
Cultivation-9-deb-portaudio.patch | 0000002103 2.05 KB | |
Cultivation-9-mageia-build64bit.patch | 0000000481 481 Bytes | |
Cultivation-9-upstream-fix_crash.patch | 0000000865 865 Bytes | |
Cultivation_9_UnixSource.tar.gz | 0001280596 1.22 MB | |
cultivation.spec | 0000005747 5.61 KB |
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