NVIDIA Texture Tools

This is the first alpha release of the new NVIDIA Texture Tools. The main highlights of
this release are support for all DX10 texture formats, higher speed and improved
compression quality.

In addition to that it also comes with a hardware accelerated compressor that
uses CUDA to compress blocks in parallel on the GPU and runs around 10 times
faster than the CPU counterpart.

You can obtain CUDA from our developer site at:

http://developer.nvidia.com/object/cuda.html

The source code of the Texture Tools is being released under the terms of
the MIT license.

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Source Files
Filename Size Changed
nvidia-texture-tools-2.0.8.tar.gz 0000939218 917 KB over 4 years
nvidia-texture-tools-gcc47.patch 0000001454 1.42 KB over 8 years
nvidia-texture-tools-gcc6.patch 0000001871 1.83 KB over 4 years
nvidia-texture-tools-libpng15.patch 0000000666 666 Bytes about 8 years
nvidia-texture-tools.changes 0000002057 2.01 KB over 4 years
nvidia-texture-tools.spec 0000003039 2.97 KB over 4 years
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