File es_systems.cfg of Package EmulationStation
<!-- This is the EmulationStation Systems configuration file.
All systems must be contained within the <systemList> tag.-->
<!-- Here's an example system to get you started. -->
<!-- A short name, used internally. Traditionally lower-case. -->
<!-- A "pretty" name, displayed in menus and such. -->
<fullname>Nintendo Entertainment System</fullname>
<!-- The path to start searching for ROMs in. '~' will be expanded to $HOME on Linux or %HOMEPATH% on Windows. -->
<!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
You MUST include the period at the start of the extension! It's also case sensitive. -->
<!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command:
%ROM% is replaced by a bash-special-character-escaped absolute path to the ROM.
%BASENAME% is replaced by the "base" name of the ROM. For example, "/foo/bar.rom" would have a basename of "bar". Useful for MAME.
%ROM_RAW% is the raw, unescaped path to the ROM. -->
<command>retroarch -L ~/cores/libretro-fceumm.so %ROM%</command>
<!-- The platform to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
It's case sensitive, but everything is lowercase. This tag is optional.
You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
<!-- The theme to load from the current theme set. See THEMES.md for more information.
This tag is optional. If not set, it will default to the value of <name>. -->
<fullname>Multiple Arcade Machine Emulator</fullname>