File asc.changes of Package asc

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Thu Jan  4 11:14:10 UTC 2018 - rpm@fthiessen.de

- Update to 2.8.0.2
  * Fixed crash on 32 bit system when more than 32 terrain bits
    were defined
  * Add safety checks for graphics allocation errors of big maps
  * Prevent duplicate objects from being shown on object
    construction/removal
  * New unit cost formula for PBP
  * New terrain type: Concrete
  * Fixed some crashes
- Rebased asc-datadir.patch
- Minor spec file cleanup.

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Mon Aug 29 18:51:34 UTC 2016 - rpm@fthiessen.de

- Update to 2.7.128.2

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Fri Feb  5 15:48:31 UTC 2016 - dimstar@opensuse.org

- Add a Comment= field to the .desktop file. This is used by the
  AppStream metadata generator if no better info can be found (as
  is the case for this app). Then, Comment is the bare minimum.

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Mon Jan 25 21:17:35 UTC 2016 - rpm@fthiessen.de

- Update to new release 2.7.128 needed for new PBP

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Sun Jan 19 14:14:25 UTC 2014 - bwiedemann@suse.com

- Update to latest upstream version 2.6 +mercurial
- drop upstreamed lua 5.2 patch
  http://terdon.asc-hq.org/bugzilla3/show_bug.cgi?id=472

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Tue Jul  2 07:05:25 UTC 2013 - joop.boonen@opensuse.org

-  Added lua 5.2 patch

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Sat Mar  9 13:26:07 UTC 2013 - bwiedemann@suse.com

- update to latest mercurial revision 3178

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Wed Dec  5 22:45:09 UTC 2012 - joop.boonen@opensuse.org

- Added missing BuildRequires libbz2-devel 

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Fri Jun 29 19:18:20 UTC 2012 - bwiedemann@suse.com

- Update to version 2.5.0.0
  * A lot of minor improvements and bugfixes
  * Long distance movement for units, which allows to have movement task that span several turns.
  * include PBP adaptions for multiplayer

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Fri Jun 29 18:41:13 UTC 2012 - bwiedemann@suse.com

- Port to g++47

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Tue May  1 12:26:53 UTC 2012 - jengelh@medozas.de

- Remove redundant sections/tags from specfile

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Sat Jul  2 16:57:12 UTC 2011 - jengelh@medozas.de

- Use %_smp_mflags for parallel building
- Strip %clean section (not needed on BS)

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Thu Feb 25 12:00:00 CEST 2010 - freespacer@gmx.de

- update to version 2.4.0.0
    * Full suport for Undo
    * Campaigns available in several language:
        - Tutorial: English, German, French
        - Standard: English, German
        - Kamor: German, French
        - NOS: German, French
    * Fixed a lot of problems (mostly regressions) in AI, making it much better in Campaign maps
    * Reviewed and polished campaigns, fixing lots of problems that crept in due to evolving ASC data
    * ASC and mapeditor can now be scripted with LUA
    * Added package management to check dependencies between data packages
    * Lots of bugfixes and smaller refinements 
- update SPEC-file
    * add build require lua-devel and wxGTK-devel
    * move the desktop menu from ArcadeGame to StrategyGame
    * specified the right rpm group "Amusements/Games/Strategy/Turn Based"
- renew patch-file because of the wrong data path like /usr/share/games -> /usr/share

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Fri Jul 10 22:56:23 CEST 2009 - prusnak@suse.cz

- /usr/share/games -> /usr/share

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Thu Jan 15 14:52:53 CET 2009 - dominique-rpm@leuenberger.net

- updated to 2.2.0.0
    * Lots of new graphics for terrain, objects and wrackages
    * Units have now big images in UnitInfoDialog and extensive descriptions
    * Updated campaign maps
    * New Game dialog allows dedicated campaign selection
    * ASC can invoke email clients automatically for PBEM games
- dropped delete.patch

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Mon Nov 10 15:45:53 CET 2008 - prusnak@suse.cz

- fix wrong delete usage (delete.patch) [bnc#442935]

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Thu Apr 24 11:48:43 CEST 2008 - prusnak@suse.cz

- updated to 2.1.0.0
  o Major new features:
    * new campaign: Kamor
    * replays can be saved as MPEG4 movies
    * building that harvest objects (e.g. forest, crystals)
    * units may now internally produce other units
    * some units are equipped with a self-destruct device
  o Changes to game mechanics:
    * attack bonus of terrain now also used for ranged attack
  o Updated data:
    * few snow graphics overhauled
    * replaced weather graphics with overlays
    * unified properties of terrain
    * TOW, Wiesel Bugfix category
    * LR5, Service now also on ground level and deep submerged;
      has external fuel transfer
    * Adjusted unit pictures for consistent contrast and color
    * Bradley techbugfix
    * Skjold, Abilities Bugfix
    * Elch and Ant can't build strong_pipeline any longer
    * Forrester can harvest oil plants
    * MBV can now build farm, lumbercamp, crystal processing and spaceport
    * wheeled vehicles have increased movement
    * default radar vehicle 66 movement/tracked - * 80 movement/wheeled
    * oracle is now a tracked vehicle
    * Judy construction bugfix, can now harvest minerals
    * Shuttle weight is now 310
    * Spacestation has a reduced weight of 400
    * Booster can transport Spacelab into orbit
    * Fix has no internal fueltransfer any more
    * changed punch for planes when on ground level
    * changed properties of cruise missile weapons
    * standardized ship weapons
    * new unit 'Panzerzug' for MK3 set
    * Elite Pioneers can now build all kinds of foundations
    * Wachturm weight is 6000
    * Dora/K5 require Heavy Gun technology
    * new Cliff objects
    * new linkable mountains object
  o Bugfixes:
    * crash when moving units into screen
    * units with truecolor images are now always displayed in correct color
    * Mining Station analysis shows current production in absolute numbers.
    * Messages can now be saved with ctrl-s
    * Fixed: dump vehicle now gives correct output with features/abilities
    * Fixed: weather images for buildings not correctly saved to cache
    * automatic resetting of player data when player is terminated
    * Added email editing in admin-game dialog
    * Fixed replay error: remove production lines
    * Now also viewing cargo indicator for other players' units if they
      contain own cargo
    * Applied patch to copyArea function in mapeditor
    * Mouse zoom now centers on mouse cursor
    * Level of height display in dashboard shows color of unit
    * Fixed hotkeys in mapeditor (cargo editor)
    * converted last maps to new file format, so they can be loaded on any
      platform
    * Fixed: production unit didn't show units that couldn't be produced because
          o of lacking resources if "only produce researched stuff" was enabled
    * Fixed replay bug when constructing turrets
    * Fixed endless loop when searching for map by password
    * Unit summary should now also count units in allied transports
    * The gui buttons for mine placement are no longer visible when a mine has
      been layed.
    * fixed various problems on campaign maps, including translation
    * Fixed crashes on startup when using certain versions of PhysFS
    * ASC now compiles with gcc 4.3 without errors or warnings
- dropped obsolete patches:
  * includes.patch (included in update)

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Tue Nov 20 16:28:14 CET 2007 - prusnak@suse.cz

- added missing includes (includes.patch)

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Tue Nov  6 18:19:02 CET 2007 - prusnak@suse.cz

- update to 2.0.1.0
  * completely rewritten user interface and new graphics engine
  * added lots of cool new features, too numerous to list them here

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Wed May 23 12:07:38 CEST 2007 - prusnak@suse.cz

- removed executable attribute from GIF files and manpages
- removed redundant prefix line in spec file
- removed Requires

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Fri Apr 13 01:19:22 CEST 2007 - ro@suse.de

- added libmikmod-devel to buildreq

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Tue Feb 27 17:23:50 CET 2007 - prusnak@suse.cz

- added physfs to Requires and physfs-devel to BuildRequires

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Thu Feb 22 17:23:03 CET 2007 - prusnak@suse.cz

- updated to 1.16.4.0
  * reactionfire is now correctly recorded in Replay
  * fixed a replay crash
  * fixed crash when administrating maps
  * fixed crash in AmmoDialog with many weapons
  * units with wait-for-attack can do immediate RF now
  * increased general robustness and error handling
  * wreckag objects have a much lower movemalus than before
  * added maptransformation for buildings in map editor
  * mount can now collect files from different directories

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Fri Oct 20 14:25:17 CEST 2006 - nadvornik@suse.cz

- updated to bugfix release 1.16.3.0

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Wed Jan 25 21:34:24 CET 2006 - mls@suse.de

- converted neededforbuild to BuildRequires

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Thu Nov  3 10:47:00 CET 2005 - nadvornik@suse.cz

- fixed to build

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Mon Aug  1 12:09:56 CEST 2005 - nadvornik@suse.cz

- updated to 1.16.1.0

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Thu Jul  7 10:51:37 CEST 2005 - mmj@suse.de

- add missing decls

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Wed May 18 12:10:39 CEST 2005 - yxu@suse.de

- fixed serious compiler warnings: uninitialized variables

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Tue Apr 19 17:41:34 CEST 2005 - yxu@suse.de

- fixed GCC4 problems

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Thu Feb 10 16:37:43 CET 2005 - sbrabec@suse.cz

- Require libsigc++12 in neededforbuild.

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Thu Feb  3 11:03:57 CET 2005 - nadvornik@suse.cz

- updated to 1.15.2.1
  * updated campaign

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Sun Aug  8 11:08:42 CEST 2004 - sndirsch@suse.de

- updated to 1.15.0
  * added manual pages (new)

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Fri Apr 30 18:03:31 CEST 2004 - nadvornik@suse.cz

- fixed dangerous compiler warnings

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Tue Feb 17 11:56:53 CET 2004 - nadvornik@suse.cz

- updated to 1.14.0
  - updated and extended campaign
- added desktop file

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Sat Jan 10 10:20:56 CET 2004 - adrian@suse.de

- build as user

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Thu Jul 31 11:12:22 CEST 2003 - uli@suse.de

- fixed to build on BE platforms by skipping unimplemented float
  conversion

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Mon Jul 28 15:34:51 CEST 2003 - nadvornik@suse.cz

- updated to 1.13.7

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Wed Apr  9 15:22:00 CEST 2003 - schwab@suse.de

- Fix broken used of #pragma pack.

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Mon Feb 10 15:51:27 CET 2003 - ro@suse.de

- don't run paragui test in configure

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Mon Feb 10 00:47:53 CET 2003 - ro@suse.de

- refine last change

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Thu Feb  6 01:04:09 CET 2003 - ro@suse.de

- output config.log in case of failure

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Tue Nov 19 01:12:20 CET 2002 - ro@suse.de

- fix configure.in for latest autoconf

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Tue Jul 16 10:15:36 CEST 2002 - nadvornik@suse.cz

- updated to 1.10.2

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Wed Apr 17 16:11:20 CEST 2002 - nadvornik@suse.cz

- fixed to compile with new gcc

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Fri Feb  1 00:26:06 CET 2002 - ro@suse.de

- changed neededforbuild <libpng> to <libpng-devel-packages>

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Mon Nov 26 13:12:48 CET 2001 - nadvornik@suse.cz

- update to 1.9.5:
  - working AI and singleplayer game

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Fri Oct 26 01:02:38 CEST 2001 - ro@suse.de

- use neededforbuild aliases: SDL_devel-pakages, SDL_mixer-packages

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Tue Aug 14 14:07:38 CEST 2001 - nadvornik@suse.cz

- update to 1.5.9

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Wed Aug  8 17:43:57 CEST 2001 - ro@suse.de

- changed neededforbuild <kdelibs kdelibs-devel> to <kdelibs-artsd>

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Wed Aug  8 16:55:45 CEST 2001 - ro@suse.de

- changed neededforbuild <sdl> to <SDL>
- changed neededforbuild <sdl-devel> to <SDL-devel>

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Wed Jun 20 09:32:51 CEST 2001 - nadvornik@suse.cz

- added kdelibs and kdelibs-devel to neededforbuild

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Mon Mar 26 12:05:39 CEST 2001 - ro@suse.de

- changed neededforbuild <sdl> to <sdl sdl-devel>

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Thu Mar 22 16:17:48 CET 2001 - nadvornik@suse.cz

- update to 1.3.12

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Wed Feb 21 12:58:36 CET 2001 - uli@suse.de

- added alsa to neededforbuild (reqd. by new SDL)

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Fri Feb  9 11:54:28 CET 2001 - nadvornik@suse.cz

- fixed to compile

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Mon Dec  4 14:04:35 CET 2000 - uli@suse.de

- fixed va_arg type violation in edglobal.cpp

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Fri Dec  1 12:46:43 CET 2000 - nadvornik@suse.cz

- new package