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View File falconseye-1.9.3.diff of Package falconseye (Project games)

--- include/config.h
+++ include/config.h
@@ -187,11 +187,15 @@
 
 #ifdef UNIX
 /* path and file name extension for compression program */
-#define COMPRESS "/usr/bin/compress"	/* Lempel-Ziv compression */
-#define COMPRESS_EXTENSION ".Z"		/* compress's extension */
+/* suse does not use the default as it doesn't ship compress. */
+/* #define COMPRESS "/usr/bin/compress"	*/	/* Lempel-Ziv compression */
+/* #define COMPRESS_EXTENSION ".Z"	*/	/* compress's extension */
 /* An example of one alternative you might want to use: */
 /* #define COMPRESS "/usr/local/bin/gzip" */	/* FSF gzip compression */
 /* #define COMPRESS_EXTENSION ".gz" */		/* normal gzip extension */
+/* use gzip compression: */
+#define COMPRESS "/usr/bin/gzip" 		/* FSF gzip compression */
+#define COMPRESS_EXTENSION ".gz" 		/* normal gzip extension */
 #endif
 
 #ifndef COMPRESS
@@ -222,7 +226,7 @@
  * otherwise it will be the current directory.
  */
 # ifndef HACKDIR
-#  define HACKDIR "/usr/games/lib/nethackdir"	/* nethack directory */
+#  define HACKDIR "/usr/share/games/falconseye"	/* nethack directory */
 # endif
 
 /*
--- sys/unix/Makefile.doc
+++ sys/unix/Makefile.doc
@@ -33,7 +33,7 @@
 	latex Guidebook.tex
 
 
-GAME	= nethack
+GAME	= falconseye
 MANDIR	= /usr/man/man6
 MANEXT	= 6
 
--- sys/unix/Makefile.src
+++ sys/unix/Makefile.src
@@ -294,7 +294,7 @@
 LIBS =
 
 # make NetHack
-GAME     = nethack
+GAME     = falconseye
 # GAME     = nethack.prg
 
 # if you defined RANDOM in unixconf.h/tosconf.h since your system did not come
--- sys/unix/Makefile.top
+++ sys/unix/Makefile.top
@@ -14,9 +14,9 @@
 # MAKE = make
 
 # make NetHack
-#PREFIX	 = /usr
-PREFIX = $(shell pwd)/compiled
-GAME     = nethack
+PREFIX	 = /usr
+#PREFIX = $(shell pwd)/compiled
+GAME     = falconseye
 # GAME     = nethack.prg
 GAMEUID  = games
 GAMEGRP  = bin
@@ -36,9 +36,10 @@
 # therefore there should not be anything in GAMEDIR that you want to keep
 # (if there is, you'll have to do the installation by hand or modify the
 # instructions)
-GAMEDIR  = $(PREFIX)/games/lib/$(GAME)dir
+PUREGAMEDIR  = /usr/share/games/$(GAME)
+GAMEDIR = $(DESTDIR)$(PUREGAMEDIR)
 VARDIR  = $(GAMEDIR)
-SHELLDIR = $(PREFIX)/games
+SHELLDIR = $(DESTDIR)$(PREFIX)/games
 
 # per discussion in Install.X11 and Install.Qt
 VARDATND = 
@@ -201,7 +202,7 @@
 	$(MAKE) dofiles-jtp
 	cp src/$(GAME) $(GAMEDIR)
 	-rm -f $(SHELLDIR)/$(GAME)
-	sed -e 's;/usr/games/lib/nethackdir;$(GAMEDIR);' \
+	sed -e 's;/usr/games/lib/nethackdir;$(PUREGAMEDIR);' \
 		-e 's;HACKDIR/nethack;HACKDIR/$(GAME);' \
 		< sys/unix/nethack.sh \
 		> $(SHELLDIR)/$(GAME)
--- sys/unix/Makefile.utl
+++ sys/unix/Makefile.utl
@@ -89,7 +89,7 @@
 # flags for debugging:
 # CFLAGS = -g -I../include
 
-CFLAGS = -O -I../include
+CFLAGS = $(RPM_OPT_FLAGS) -DTIMED_DELAY -I../include
 LFLAGS =
 
 LIBS =
--- win/jtp/gamedata/config/jtp_opts.txt
+++ win/jtp/gamedata/config/jtp_opts.txt
@@ -49,7 +49,7 @@
 % files. You can also give your own command; use %s in place of the 
 % filename. Please give the full path to the player binary.
 %
-linux_midi_player=/usr/local/bin/timidity -idqq %s
+linux_midi_player=/usr/bin/timidity -idqq %s
 %linux_midi_player=/usr/bin/playmidi %s
 
 
--- win/jtp/jtp_win.c
+++ win/jtp/jtp_win.c
@@ -1559,6 +1559,8 @@
   return(hotspot);
 }
 
+struct permonst * jtp_do_lookat(int x, int y, char *buf, char *monbuf);
+
 char * jtp_map_square_description
 (
   int tgt_x, int tgt_y,
@@ -6396,6 +6398,7 @@
 
     default: return(0); break;
   }
+  return 0;
 }
 
 
--- win/jtp/winjtp.c
+++ win/jtp/winjtp.c
@@ -602,6 +602,7 @@
       }
     }
   }
+  return 0;
 }
 
 /* High level routines */
@@ -1574,6 +1575,7 @@
 const char *mesg;
 {
   genl_message_menu(let, how, mesg);
+  return 0;
 }
 
 void