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File pingus.changes of Package pingus

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Thu Nov 23 13:42:07 UTC 2017 - dimstar@opensuse.org

- Add pingus-scons-on-py3.patch: Fix build with scons using
  python3 as interpreter.

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Thu Feb  2 10:39:54 UTC 2017 - adam.majer@suse.de

- use individual libboost-*-devel packages instead of boost-devel

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Thu Dec 11 22:16:55 UTC 2014 - nemysis@gmx.ch

- Change Desktop entry
- Remove icon pingus.png, use supplied icons
- Change Summary abd Group
- Download from Google Code and packed as tar.bz2
- Remove obsolete patch pingus-gcc47.patch, changed by upstream
- Use sed instead of simple patches pingus-cwiid_with_bluez.patch,
  dsolink.patch, remove-debug_fix-includes.patch and
  makefile-fixes.patch
- Add patches pingus-0.7.6-Makefile.patch and
  pingus-0.7.6-SConscript.patch
- Use check for openSUSE %if 0%{?suse_version}
- Add BuildRequires for hicolor-icon-theme, dos2unix and
  pkgconfig(xi)
- Use BuildRequires pkgconfig() instead of devel packages
- Change Description

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Sun Mar 25 12:18:17 UTC 2012 - dimstar@opensuse.org

- Add pingus-gcc47.patch: Fix build with gcc 4.7.
- Disable wiimote support (using a with_wiimote define) for now on
  openSUSE > 12.1, as bluez needs to be fixed first.

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Thu Jan 26 09:00:00 MST 2012 - dbuck@novell.com

- Update to 0.7.6
  * added new SVG icons for Pingus
  * added 10 new xmas themed levels
  * added ability to sort levelsets by priority

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Wed Nov  9 11:01:52 UTC 2011 - saschpe@suse.de

- Spec file cleanup:
  * run spec-cleaner
  * run fdupes
  * fix executable bits for stuff in /usr/share/pingus

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Wed Nov 03 01:00:00 MST 2011 - dbuck@novell.com

- update to 0.7.5
 * fixed memory leak in OpenGL renderer
 * added support for Win32 cross-compilation with mingw32
 * added gamespeed adjustments via KPPlus, KPMinus, KPEnter
 * added single-stepping the game with 'S'
 * added better application icon
 * added access to all levelsets in developer-mode (Ctrl-m)
 * added 10 new Halloween levels

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Wed Oct 12 01:00:00 MST 2011 - dbuck@novell.com

- update to 0.7.4
 * fixed game not starting when no soundcard is present
 * all halloween and tutorial levels have been converted to a minimum size of 1920x1200 so they can be played in fullscreen without letterboxing
 * new --userdir command line switch to set the directory where savegames are saved
 * menu getting confused by fast succedding clicks fixed
 * level-demo recording and playback are back (files not compatible between x86 and x86-64)
 * window resize support throughout the whole game
 * dirty-rectangles drawing for improved performance with software rendering
 * OpenGL rendering
 * new blackboard graphic
 * Unicode support
 * two new levelsets, "Desert" and "Factory Campaign", with 27 new levels
 * added a man-page
 * deadly fall height has been increased
 * support for prefab objects and groups in the editor
 * cleaned up digger, miner and basher paths
 * added an option menu
 * lots of minor bug fixes
 * bitmap fonts have been generated with anti-aliasing
- update patch set
 * removed gcc46.patch (included in update)
 * added makefile-fixes.patch and remove-debug_fix-includes.patch
 * updated dsolink.patch and pingus-cwiid_with_bluez.patch
- clean SPEC a bit


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Mon Sep  5 11:14:29 CEST 2011 - meissner@suse.de

- fix build with --dt-needed...

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Thu Jul  7 13:06:38 UTC 2011 - cwh@novell.com

- fixed build for gcc46

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Sat Jul 31 13:51:47 UTC 2010 - pascal.bleser@opensuse.org

- update to 0.7.3
- add Wiimote support (with libcwiid)

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Wed Jun  3 18:21:09 CEST 2009 - coolo@novell.com

- fix build with gcc 4.4

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Tue Mar  3 03:43:49 CET 2009 - crrodriguez@suse.de

- fix buildrequires 

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Fri Nov 30 10:17:22 CET 2007 - prusnak@suse.cz

- update to 0.7.2
  * added support for levelsets
  * added 8 new levels in the form of a halloween levelset
  * added window resize support to the editor (use --allow-resize)
  * added minimap to the editor  
  * scroll wheel support to change the actions
  * right and middle button now both scroll
  * 'jumper dying on landing' bug fixed
  * numerous other small bug fixes
- removed obsoleted patch
  * stdlib_string.patch (included in update)

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Thu Oct 18 10:55:25 CEST 2007 - prusnak@suse.cz

- added missing include (stdlib_string.patch)

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Tue Oct  9 11:46:55 CEST 2007 - prusnak@suse.cz

- update to 0.7.1
  * faster sprite drawing, so more overall fps
  * level editor rewritten from scratch
  * level loading from command line fixed
  * numerous other command line parsing bugs fixed
  * separate images for gfx and colmap are used again
  * input subsystem rewritten from scratch, supports now gamepads,
    usbmice, wiimote (some of those might unfinished and not enabled by
    default)

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Tue Sep  4 17:49:05 CEST 2007 - prusnak@suse.cz

- updated to 0.7.0 (first SDL version)
  * switch from ClanLib to SDL
  * new anti-aliased fonts
  * better support for resolutions larger then 800x600 (see --geometry WxH option)
  * s-expression based file format (converter scripts are available)
  * PPC and 64bit support
  * language support for Czech, German, Finish, Italian, Norwegian,
    Serbian, Turkish, Danish, Dutch, Spanish and Fench
  * level editor temporarly removed
  * a little less fps then the ClanLib version
  * no new levels or other main features

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Wed Jun  6 13:38:18 CEST 2007 - prusnak@suse.cz

- modified Makefile.in to accept DESTDIR (destdir.patch)
- cleaned spec file

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Fri Apr 13 01:16:55 CEST 2007 - ro@suse.de

- added libmikmod-devel to buildreq 

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Tue Sep 12 18:44:33 CEST 2006 - dmueller@suse.de

- don't set -save-temps in a spec file

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Wed Jan 25 21:40:20 CET 2006 - mls@suse.de

- converted neededforbuild to BuildRequires

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Wed Apr 20 15:22:39 CEST 2005 - nadvornik@suse.de

- fixed to compile with gcc4

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Tue Nov  9 09:53:37 CET 2004 - sndirsch@suse.de

- pingus-snow11.diff: fixed wrong level description (Bug #47953)

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Wed Jul 21 18:12:07 CEST 2004 - schwab@suse.de

- Fix use of size_type.

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Sat Jan 10 10:07:25 CET 2004 - adrian@suse.de

- add %defattr

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Tue Sep 23 11:40:48 CEST 2003 - sndirsch@suse.de

- fixed category; should be Arcade instead of Puzzle (Bug #31608)

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Wed Sep  3 13:51:25 CEST 2003 - adrian@suse.de

- disable KDE wait cursor blinking on startup

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Sat Aug 30 05:55:40 CEST 2003 - sndirsch@suse.de

- added desktop icon

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Sun Aug 10 12:42:33 CEST 2003 - sndirsch@suse.de

- added desktop file

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Wed May 14 01:52:58 CEST 2003 - ro@suse.de

- run autoreconf 

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Mon Apr 21 16:52:27 CEST 2003 - sndirsch@suse.de

- updated to version 0.6 - announced as first playable version!

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Tue Feb 25 10:06:37 CET 2003 - aj@suse.de

- Add missing assert include.

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Tue Feb 11 17:25:01 CET 2003 - nadvornik@suse.cz

- added install_info macros

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Thu Nov 21 01:32:29 CET 2002 - ro@suse.de

- removed duplicates in output files of configure.in 

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Tue Nov  5 01:56:18 CET 2002 - ro@suse.de

- use correct include path for libxml 

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Sat Jun  1 10:42:03 CEST 2002 - ro@suse.de

- changed neededforbuild <libmikmo> to <libmikmod>

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Tue May  7 18:22:18 CEST 2002 - ro@suse.de

- make it compile with current gcc-3.1 snapshot 

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Tue May  7 15:25:52 CEST 2002 - ro@suse.de

- added <libmikmo> <DirectFB> to neededforbuild

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Fri Apr 12 12:28:04 CEST 2002 - ro@suse.de

- build with gcc-3.1 

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Fri Feb  1 00:26:11 CET 2002 - ro@suse.de

- changed neededforbuild <libpng> to <libpng-devel-packages>

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Thu Jan 24 01:17:28 CET 2002 - ro@suse.de

- up to pre3 to make it build with latest clanlib 
- (doesn't seem to use artsd at all anyway ...)

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Tue Jan 22 18:23:53 CET 2002 - ro@suse.de

- changed neededforbuild <kdelibs-artsd> to <kdelibs3-artsd>

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Tue Nov 20 13:04:10 CET 2001 - nadvornik@suse.cz

- added suse_update_config

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Sat Sep 22 13:33:57 CEST 2001 - sndirsch@suse.de

- RPM Group tag set to Amusements/Games, so it can be found easier 

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Wed Aug 29 17:10:53 CEST 2001 - sndirsch@suse.de

- added pingus.sh

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Wed Aug  8 16:55:46 CEST 2001 - ro@suse.de

- changed neededforbuild <sdl> to <SDL>
- changed neededforbuild <sdl-devel> to <SDL-devel>

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Mon Jul 30 12:08:07 CEST 2001 - nadvornik@suse.cz

- update to 0.5.0pre2

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Mon Oct  9 09:29:23 CEST 2000 - nadvornik@suse.cz

- fixed Copyright

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Thu Apr 13 10:23:03 CEST 2000 - nadvornik@suse.cz

- added BuildRoot

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Fri Feb 18 14:16:17 MET 2000 - sndirsch@suse.de

- updated to release 0.3.1

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Wed Feb  9 20:31:40 MET 2000 - sndirsch@suse.de

- changed group tag

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Thu Jan 20 17:31:55 MET 2000 - sndirsch@suse.de

- moved /usr/man/*,/usr/info/* to /usr/share/man and /usr/share/info

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Tue Jan  4 14:38:58 MET 2000 - sndirsch@suse.de

- update to release 0.3.0a

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Mon Jan  3 16:46:34 MET 2000 - sndirsch@suse.de

- adjusted to new clanlib package

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Thu Dec 23 17:21:05 MET 1999 - sndirsch@suse.de

- updated to pingus 0.2.4, ClanLib 0.2.3 and Hermes 1.2.6
- removed OpenPTC, SVGALIB, FBDEV and GLX support (never worked)
- now only the necessary files are included

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Sun Oct  3 14:56:47 MEST 1999 - sndirsch@suse.de

- updated to pingus 0.2.3 and ClanLib 0.1.19
- the patch against ClanLib is not required any more

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Mon Sep 13 17:23:57 CEST 1999 - bs@suse.de

- ran old prepare_spec on spec file to switch to new prepare_spec.

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Mon Aug 30 18:20:05 CEST 1999 - ro@suse.de

- asm parts only used on x86
- no sa_restorer on alpha

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Fri Jul 16 14:08:46 MEST 1999 - sndirsch@suse.de

- updated pingus sources to version 0.1.1, now there are 5 levels playable
- updated OpenPTC sources to version 1.0.0-2

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Fri Jun 11 13:58:28 MEST 1999 - sndirsch@suse.de

- updated pingus sources to version 0.0.15
- updated clanlib sources to version 0.1.15
- updated hermes sources to version 1.2.5

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Tue May 11 15:08:06 MEST 1999 - sndirsch@suse.de

- updated package to release 0.0.14 (now two additional levels)

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Mon May 10 13:02:52 MEST 1999 - sndirsch@suse.de

- created SPEC file