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File slune.spec of Package slune

#
# spec file for package slune
#
# Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.

# Please submit bugfixes or comments via http://bugs.opensuse.org/
#


Name:           slune
Version:        1.0.15
Release:        0
Summary:        A multiplayer 3D racing and car-crashing game
License:        GPL-2.0
Group:          Amusements/Games/3D/Race
Url:            http://home.gna.org/oomadness/en/slune/index.html
Source:         http://download.gna.org/slune/Slune-%{version}.tar.bz2
BuildRequires:  update-desktop-files
BuildRequires:  hicolor-icon-theme
BuildRequires:  python-devel
BuildRequires:  fdupes
Requires:       python-pygame
Requires:       python
Requires:       python-py2play
Requires:       python-pyopenal
Requires:       soya >= 0.14
Requires:       python-pyvorbis
Requires:       python-tk
BuildRoot:      %{_tmppath}/%{name}-%{version}-build
BuildArch:      noarch

%description
A 3D racing and car-crashing game in Python, with multiplayer mode.
In this game, Gnu and Tux must provide AIDS medicine for Africa.
Includes a multiplayer mode.

%prep
%setup -q -n Slune-%{version}

#(eandry) pt .mo file is not provided in 1.0.15 because of empty .po (check if still valid with new versions)
rm -rf locale/pt

%build
python setup.py build

%install
python setup.py install --root=%{buildroot} \
			--install-purelib %{_datadir} \
			--install-scripts %{_bindir} \
			--install-data %{_datadir} \
			--no-lang

mkdir -p %{buildroot}%{_datadir}/applications

cat > %{buildroot}%{_datadir}/applications/%{name}.desktop << EOF
[Desktop Entry]
Name=Slune
Comment=%{summary}
Exec=%{name}
Icon=%{name}
Terminal=false
Type=Application
Categories=Game;ActionGame;
StartupNotify=true
Encoding=UTF-8
EOF

mkdir -p %{buildroot}%{_datadir}/icons/hicolor/16x16/apps
mkdir -p %{buildroot}%{_datadir}/icons/hicolor/32x32/apps
mkdir -p %{buildroot}%{_datadir}/icons/hicolor/48x48/apps
install -p -m 644 ./images/slune.16.png %{buildroot}%{_datadir}/icons/hicolor/16x16/apps/%{name}.png
install -p -m 644 ./images/slune.32.png %{buildroot}%{_datadir}/icons/hicolor/32x32/apps/%{name}.png
install -p -m 644 ./images/slune.48.png %{buildroot}%{_datadir}/icons/hicolor/48x48/apps/%{name}.png

# install translations
for f in ./locale/*
	do install -m644 ./$f/LC_MESSAGES/%{name}.mo -D %{buildroot}%{_datadir}/$f/LC_MESSAGES/%{name}.mo
done

%find_lang %{name}

%fdupes %{buildroot}%{_datadir}

%post
%desktop_database_post
%icon_theme_cache_post

%postun
%desktop_database_postun
%icon_theme_cache_postun

%files -f %{name}.lang
%defattr(-,root,root,-)
%doc README README.fr AUTHORS CHANGES LICENSE manual.fr.pdf
%{_bindir}/%{name}
%{_datadir}/%{name}
%{_datadir}/*.egg-info
%{_datadir}/applications/%{name}.desktop
%{_datadir}/icons/hicolor/16x16/apps/%{name}.png
%{_datadir}/icons/hicolor/32x32/apps/%{name}.png
%{_datadir}/icons/hicolor/48x48/apps/%{name}.png

%changelog