File blender.spec of Package blender

# spec file for package blender
# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.

# Please submit bugfixes or comments via

# NOTE:Audaspace will become a separate library as of blender 2.8 set audaspace to 1 when this verion is available.
# NOTE:Adaspace is already in factory.
%define audaspace 1
%define collada 1
%define wplayer 1
%define openvdb 0
# Set this to 1 for fixing bugs.
%define debugbuild 0
# Find the version of python3 that blender is going to build against.
%define py3version %(pkg-config python3 --modversion)
# blender has versions like x.xxy which have x.xx (notice the missing
# trailing y) in the directory path. This makes this additional variable
# necessary.
%define _version %(echo %{version} | cut -b 1-4)
Name:           blender
Version:        2.79a
Release:        0
Summary:        A 3D Modelling And Rendering Package
License:        GPL-2.0+
Group:          Productivity/Graphics/3D Editors
Source2:        geeko.blend
Source3:        geeko.README
Source4:        blender-sample
Source6:        blender.xpm
Source7:        x-blend.desktop
Source8:        blender.appdata.xml
# Message for display on installation due to compatibility problems with 2.78.
Source9:        Compatibility_Warning.txt
# The openvdb package is WIP
#Patch2         blender-2.78c-openvdb3-abi.patch
Patch3:         blender-2.78-C++11-build-fix.patch
# libquicktime-devel
BuildRequires:  OpenEXR-devel
BuildRequires:  SDL2-devel
BuildRequires:  binutils-gold
BuildRequires:  distribution-release
%if 0%{?suse_version} > 1325
BuildRequires:  gcc-c++
BuildRequires:  libboost_atomic-devel
BuildRequires:  libboost_filesystem-devel
BuildRequires:  libboost_locale-devel
BuildRequires:  libboost_regex-devel
BuildRequires:  libboost_thread-devel
BuildRequires:  boost-devel
BuildRequires:  gcc7
BuildRequires:  gcc7-c++
#!buildignore:  libgcc_s1
BuildRequires:  cmake
BuildRequires:  desktop-file-utils
BuildRequires:  fdupes
BuildRequires:  fftw3-devel
BuildRequires:  gettext-tools
BuildRequires:  glew-devel
BuildRequires:  graphviz
BuildRequires:  help2man
BuildRequires:  hicolor-icon-theme
BuildRequires:  jack-audio-connection-kit-devel
BuildRequires:  libao-devel
BuildRequires:  libdrm-devel
BuildRequires:  libexpat-devel
BuildRequires:  libjpeg-devel
%if %{openvdb} == 1
BuildRequires:  openvdb-devel
BuildRequires:  libpng-devel
BuildRequires:  libsamplerate-devel
BuildRequires:  libsndfile-devel
BuildRequires:  libtiff-devel
BuildRequires:  libtool
BuildRequires:  libvorbis-devel
BuildRequires:  llvm-devel
BuildRequires:  lzo-devel
BuildRequires:  openal-soft-devel
BuildRequires:  openssl-devel
BuildRequires:  pcre-devel
BuildRequires:  perl-Text-Iconv
BuildRequires:  pkg-config
BuildRequires:  pkgconfig(lcms2)
BuildRequires:  pkgconfig(libopenjpeg)
%if 0%{?debugbuild} == 1
BuildRequires:  pkgconfig(valgrind)
%if 0%{?is_opensuse} == 1
BuildRequires:  pkgconfig(jemalloc)
# Needed since blender 2.71. Otherwise it won't build
BuildRequires:  python3-numpy-devel
# BuildRequires:  pkgconfig(python3) >= 3.5
BuildRequires:  pkgconfig(python3) >= 3.4
%if 0%{?suse_version} > 1320
BuildRequires:  python3-requests
BuildRequires:  shared-mime-info
BuildRequires:  update-desktop-files
BuildRequires:  xorg-x11
BuildRequires:  xorg-x11-devel
BuildRequires:  xz
BuildRequires:  xz-devel
BuildRequires:  pkgconfig(glu)
BuildRequires:  pkgconfig(libxml-2.0)
Requires:       python3-base >= %{py3version}
# See bnc#713346
Requires:       python3-numpy
Requires:       python3-xml
%if 0%{?suse_version} > 1320
Requires:       python3-requests
BuildRoot:      %{_tmppath}/%{name}-%{version}-build
BuildRequires:  libGLw-devel
BuildRequires:  libGLw1
BuildRequires:  pkgconfig(libavcodec)
BuildRequires:  pkgconfig(libavdevice)
BuildRequires:  pkgconfig(libavformat)
BuildRequires:  pkgconfig(libavutil)
BuildRequires:  pkgconfig(libswscale)
%if 0%{?collada} == 1
BuildRequires:  openCOLLADA-devel
%if 0%{?audaspace} == 1
BuildRequires:  pkgconfig(audaspace) >= 1.3
Requires:       audaspace-plugins
BuildRequires:  OpenColorIO-devel
BuildRequires:  OpenImageIO-devel
BuildRequires:  cmake(pugixml)

Blender is a 3D modelling and rendering package. It is the in-house
software of a high quality animation studio, Blender has proven to
be an extremely fast and versatile design instrument. The software
has a personal touch, offering a unique approach to the world of
Three Dimensions. Use Blender to create TV commercials, to make
technical visualizations, business graphics, to do some morphing,
or design user interfaces. You can easy build and manage complex
environments. The renderer is versatile and extremely fast. All
basic animation principles (curves & keys) are well implemented.It
includes tools for modeling, sculpting, texturing (painting,
node-based shader materials, or UV mapped), UV mapping, rigging and
constraints, weight painting, particle systems, simulation (fluids,
physics, and soft body dynamics and an external crowd simulator),
rendering, node-based compositing, and non linear video editing,
as well as an integrated game engine for real-time interactive 3D
and game creation and playback with cross-platform compatibility.


%if 1 == 1
pushd ../SOURCES
md5sum -c %{SOURCE1}
%setup -q
#%%patch2 -p1

rm -rf extern/glew
rm -rf extern/libopenjpeg
echo %{_version}
for i in `grep -rl "/usr/bin/env python3"`;do sed -i '1s/^#!.*/#!\/usr\/bin\/python3/' ${i} ;done

# sse options only on supported archs
%ifarch %{ix86} x86_64
sseflags='-msse -msse2'
# Find python3 version and abiflags
export psver=$(pkg-config python3 --modversion)
export pver=$(pkg-config python3 --modversion)$(python3-config --abiflags)
mkdir -p Build && pushd Build
# FIXME: This comes from a stupid osc spec formatter
# blender's flags are complex enough already without %%cmake macro spamming the build log.
# It also puts _smp_mflags where it shouldn't, I had to write make -j1 to stop it.
# NOTE: Don't use cmake macro.
cmake ../ -DBUILD_SHARED_LIBS:BOOL=off \
%if 0%{?debugbuild} == 1
      -DCMAKE_C_FLAGS_DEBUG:STRING="-fsanitize=address -ggdb" \
      -DCMAKE_CXX_FLAGS_DEBUG:STRING="-fsanitize=address -ggdb" \
      -DCMAKE_C_FLAGS:STRING="$CFLAGS %{optflags} -fPIC ${sseflags}" \
      -DCMAKE_CXX_FLAGS:STRING="$CXXFLAGS %{optflags} -fPIC ${sseflags}" \
%if 0%{?suse_version} < 1325
      -DCMAKE_CXX_COMPILER:FILEPATH=%{_bindir}/g++-7 \
      -DCMAKE_C_COMPILER:FILEPATH=%{_bindir}/gcc-7 \
%if 0%{?is_opensuse} == 1
      -DWITH_FFTW3:BOOL=on \
      -DWITH_JACK:BOOL=on \
%if %{openvdb} == 1
     %if 0%{?collada} == 1
%if 0%{?audaspace} == 1
%ifarch ppc ppc64 ppc64le
%ifnarch x86_64
      -DCMAKE_INSTALL_PREFIX:PATH=%{_prefix} \
      -DPYTHON_VERSION=$psver \
      -DPYTHON_LIBPATH=%{_libexecdir} \
      -DPYTHON_LIBRARY=python$pver \
      -DPYTHON_INCLUDE_DIRS=%{_includedir}/python$pver \

pushd intern/libmv
make -j1
# A further attempt to stop out of memory failures.
export jobs=$(getconf _NPROCESSORS_ONLN)

%define jobs %(echo $jobs)
%if 0%{?jobs} > 2
%define _smp_mflags -j2
make %{?_smp_mflags}

echo "release version = %{_version}"
# make install
pushd Build
# Remove folder, it's not supposed to be installed here.
rm -rf %{buildroot}%{_datadir}/%{name}/%{_version}/datafiles/fonts
rm -f %{buildroot}%{_datadir}/%{name}/%{_version}/scripts/addons/.gitignore
# Fix any .py files with shebangs and wrong permissions.
if test -z `find %{buildroot} -name *.py -perm 0644 -print0|xargs -0r grep -l '#!'`; \
then break;
else chmod -f 0755 `find %{buildroot} -name *.py -perm 0644 -print0|xargs -0r grep -l '#!'`; \
# Copy text files to correct place.
mkdir -p %{buildroot}%{_docdir}/%{name}
cp -v    %{buildroot}%{_datadir}/doc/blender/* %{buildroot}%{_docdir}/%{name}/
rm -rf %{buildroot}%{_datadir}/doc/blender
# install blender sample.
install -D -m 0644 %{SOURCE2} %{buildroot}%{_docdir}/%{name}/
install -D -m 0644 %{SOURCE3} %{buildroot}%{_docdir}/%{name}/
install -D -m 0755 %{SOURCE4} %{buildroot}%{_bindir}/

# install appdata file
mkdir -p %{buildroot}%{_datadir}/appdata/
install -D -m 0644 %{SOURCE8} %{buildroot}%{_datadir}/appdata/

find %{buildroot} -empty -print -delete
chmod -f 0644 %{buildroot}%{_datadir}/%{name}/%{_version}/scripts/modules/

if test -z `find %{buildroot}%{_docdir}/%{name} -name *.py -perm 0755 -print0|xargs -0r grep -l '#!'`; \
then break;
else chmod -f 0644 `find %{buildroot}%{_docdir}/%{name} -name *.py -perm 0755 -print0|xargs -0r grep -l '#!'`; \
%fdupes %{buildroot}%{_datadir}/%{name}/%{_version}/
%find_lang %{name} %{?no_lang_C}
rm -rf %{buildroot}%{_datadir}/locale/languages
find %{buildroot}%{_datadir}/%{name}/%{_version}/scripts/ -name "*.h" -print -delete
# Factory is now of the opinion that every /usr/bin file needs a man page,
%if %{wplayer} == 1
# Generate man page with help2man
# Create man1 directory if it doesn't exist. Added with v2.73
[ -d %{buildroot}%{_mandir}/man1 ] || mkdir -p %{buildroot}%{_mandir}/man1 || :
pushd %{buildroot}%{_mandir}/man1
cp -v %{buildroot}%{_bindir}/blenderplayer ./
help2man \
	--version-string="%{version}" \
	--help-option="-h" -n "a utility for previewing .blend files" \
	-s 1 -m "User Commands" -S "Stichting Blender Foundation" -N -o blenderplayer.1 ./'blenderplayer -h ""'
rm blenderplayer
#cp -v %%{SOURCE5} %%{buildroot}%%{_mandir}/man1
%if 1 == 1
# Add more icons.
mkdir -p %{buildroot}%{_datadir}/pixmaps/
pushd %{buildroot}%{_datadir}/pixmaps/
ln -s ../icons/hicolor/32x32/apps/blender.png blender.png
# Install s6=blender.xpm and s11=v-2.55
install -D -m 0644 %{SOURCE6} %{buildroot}%{_datadir}/pixmaps/
ln -s ../icons/hicolor/scalable/apps/blender.svg %{buildroot}%{_datadir}/pixmaps
%if 0%{?sles_version}
%suse_update_desktop_file -i -n -G "Blender Template" x-blend
%suse_update_desktop_file -i -n blender
# Install blender template desktop file.
desktop-file-install --dir=%{buildroot}%{_datadir}/applications %{SOURCE7}
# Validate blender.desktop
desktop-file-validate %{buildroot}%{_datadir}/applications/blender.desktop
desktop-file-validate %{buildroot}%{_datadir}/applications/x-blend.desktop
find . -name blender-softwaregl -print -exec cp -v {} %{buildroot}%{_bindir}/ \;

# Warn about compatibility problems with previous version
mkdir -p %{buildroot}%{_localstatedir}/adm/update-messages/
cp -v %{SOURCE9} %{buildroot}%{_localstatedir}/adm/update-messages/%{name}-%{version}-%{release}

touch --no-create %{_datadir}/icons/hicolor >/dev/null 2>&1 ||:
cat %{_localstatedir}/adm/update-messages/%{name}-%{version}-%{release}

if [ $1 -eq 0 ] ; then
    touch --no-create %{_datadir}/icons/hicolor >/dev/null 2>&1 ||:
    gtk-update-icon-cache %{_datadir}/icons/hicolor >/dev/null 2>&1 ||:

gtk-update-icon-cache %{_datadir}/icons/hicolor >/dev/null 2>&1 ||:

%files lang -f %{name}.lang
%defattr (-, root, root)

%defattr (-, root, root)
%dir %{_datadir}/%{name}
%dir %{_datadir}/%{name}/%{_version}
%dir %{_datadir}/%{name}/%{_version}/datafiles
%ifnarch ppc %power64
%if 0%{?is_opensuse} == 1
%dir %{_datadir}/appdata
%doc %{_docdir}/%{name}