File unrealircd of Package unrealircd-3.2.9

#! /bin/sh
#
# /etc/init.d/unrealircd
#
#   and symbolic its link
#
# /usr/sbin/rcunrealircd
#
### BEGIN INIT INFO
# Provides: 			unrealircd
# Required-Start: 		$network $remote_fs
# Should-Start:      	$time
# Required-Stop: 		$network $remote_fs
# Should-Stop:       	$time
# Default-Start: 		3 5
# Default-Stop: 		0 1 2 6
# Short-Description: 	Start the Unreal IRC daemon
# Description: 			Start the Unreal IRC daemon to provide an own 
#	IRC server on your host. (Note: open the firewall, if needed)
### END INIT INFO

UNREALIRCD_BIN='/usr/sbin/ircd'
test -x $UNREALIRCD_BIN || { echo "$UNREALIRCD_BIN not installed";
    if [ "$1" = "stop" ]; then exit 0;
    else exit 5; fi; }

# UNREALIRCD_CONFIG='/etc/sysconfig/unrealircd'
# test -r $UNREALIRCD_CONFIG || { echo "$UNREALIRCD_CONFIG not existing";
#     if [ "$1" = "stop" ]; then exit 0;
#     else exit 6; fi; }
#
# # Read config   
# . $UNREALIRCD_CONFIG

##
# DO NOT CHANGE THOSE VALUES THEY MATCH THE HARDCODED COMPILE TIME VALUES
# 
UNREALIRCD_USER="unrealircd"
UNREALIRCD_GROUP="unrealircd"
#
##
UNREALIRCD_RUNDIR="/var/run/Unreal/"
UNREALIRCD_CONFIG="/etc/Unreal/unrealircd.conf"

. /etc/rc.status

# Shell functions sourced from /etc/rc.status:
#      rc_check         check and set local and overall rc status
#      rc_status        check and set local and overall rc status
#      rc_status -v     ditto but be verbose in local rc status
#      rc_status -v -r  ditto and clear the local rc status
#      rc_failed        set local and overall rc status to failed
#      rc_reset         clear local rc status (overall remains)
#      rc_exit          exit appropriate to overall rc status

# First reset status of this service
rc_reset

case "$1" in
    start)
        echo -n "Starting Unreal IRC daemon"
        ## Start daemon with startproc(8). If this fails
        ## the echo return value is set appropriate.
        test -d "${UNREALIRCD_RUNDIR}" || mkdir -p ${UNREALIRCD_RUNDIR}/{tmp,cache}
        chown -R ${UNREALIRCD_USER}:${UNREALIRCD_GROUP} ${UNREALIRCD_RUNDIR}/
        startproc -s -f $UNREALIRCD_BIN -f $UNREALIRCD_CONFIG

        # Remember status and be verbose
        rc_status -v
        ;;
    stop)
        echo -n "Shutting down Unreal IRC daemon"
        ## Stop daemon with killproc(8) and if this fails
        ## set echo the echo return value.

        killproc -TERM $UNREALIRCD_BIN

        # Remember status and be verbose
        rc_status -v
        ;;
    try-restart)
        ## Stop the service and if this succeeds (i.e. the 
        ## service was running before), start it again.
        $0 status >/dev/null &&  $0 restart

        # Remember status and be quiet
        rc_status
        ;;
    restart)
        ## Stop the service and regardless of whether it was
        ## running or not, start it again.
        $0 stop
        $0 start

        # Remember status and be quiet
        rc_status
        ;;
    force-reload|reload)
        ## Signal the daemon to reload its config. Most daemons
        ## do this on signal 1 (SIGHUP).
        echo -n "Reload Unreal IRC daemon"
        killproc -HUP $UNREALIRCD_BIN
        rc_status -v
        ;;
    status)
        echo -n "Checking for Unreal IRC daemon "
        ## Check status with checkproc(8), if process is running
        ## checkproc will return with exit status 0.

        # Status has a slightly different for the status command:
        # 0 - service running
        # 1 - service dead, but /var/run/  pid  file exists
        # 2 - service dead, but /var/lock/ lock file exists
        # 3 - service not running
        checkproc $UNREALIRCD_BIN
        rc_status -v
        ;;
    *)
        echo "Usage: $0 {start|stop|status|try-restart|restart|force-reload|reload}"
        exit 1
        ;;
esac
rc_exit