File pokerth.changes of Package pokerth

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Sat Jan 11 18:51:10 CET 2014 - freespacer@gmx.de

- remove Qt4 compatiblity patch (Upstream has fixed this now)
- update to version 1.1.1
  - BUGFIX: Fixed crash when the first action in the first game times out (#258)
  - BUGFIX: Properly refresh the game table graphics after changing settings (#253)
  - BUGFIX: The menu on the game table was not clickable sometimes (#242)

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Sun Dec 22 22:36:12 CET 2013 - freespacer@gmx.de

- add Qt4 compatiblity patch for PokerTH: poketh-qt4_compatiblity.patch
- update to version 1.1
  - Updated several translations
  - New icon for spectator list on table (#217)
  - Display the number of spectators next to the spectator icon (#206)
  - BUGFIX: Correct sound is now played when joining a game (#230)
  - BUGFIX: No longer beep if ignored player uses nickname in chat (#221)
  - New option to allow/disallow spectators when creating a game (#215)
  - BUGFIX: Now you are able to click the menu buttons during a local game again (#203)
  - BUGFIX: Idle players are shown correctly if they join YOUR game (#198)
  - Updating websocket++ to latest github release (0.3 alpha4)
  - New web-based spectator mode on http://www.pokerth.net/live (#37)
  - Show list of spectators in the lobby and on the game table (#196)
  - Support for WebSocket connections was integrated in the server
  - Added option to disable emoticons in the chat (#172)
  - Avatars are no longer displayed for players which are on the ignore list (#187)
  - BUGFIX: context menu in connected player list was fixed (#183)
  - BUGFIX: "display idle players" in the lobby was fixed (#136)
  - translation updates

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Fri Jun 21 19:24:49 UTC 2013 - p.drouand@gmail.com

- Update to version 1.0.1
  + New Galician (gl) translation
  + Client settings dialog option for connecting to a private, password
    protected server (#178)
  + Fix in cards value for a special case in straight flush (#177)
  + Workaround for Qt moc problems with boost 1.53 (#180)
- Clean and rebase specfile
- Add zlib-devel to build requirement
- Remove useless pokerth-rpmlintrc file
- Update pokerth-change_path_libircclient_h.patch to upstream changes

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Wed Jan 02 16:02:36 CET 2013 - freespacer@gmx.de

- add protobuf-devel to build requirement
- update to version 1.0
  - 1.0:
    - Online log file analysis tool
    - Support for higher Android screen resolutions
    - Sound support for Android
    - Support for Windows 8 (desktop mode)
    - License change: OpenSSL exception (for Windows 8 support, because gcrypt currently crashes on Windows 8)
    - Server refactoring using google protocol buffers which basically enables use of html5 clients
    - Emoticons for the chat
    - Online game name in window title
    - New card deck version which supports changes of the action label position
    - Extra column in lobby game list for timeouts
    - Updated country flags
    - Enable activating the "accidentally call after big raise" blocker by default
    - Chatbot whitelist for poker expressions
    - new startwindow gfx for 1.0 final (thx to danuxi)
    - translation updates
    - several bugfixes
  - 1.0-beta2
    - Support for Windows 8
    - License change: OpenSSL exception (for Windows 8 support, because gcrypt currently crashes on Windows 8)
    - Call logfile dialog from startwindow via button now
    - BUGFIX: resolution switched to 800x480 when applying settings on android tablets with bigger screens
    - BUGFIX: rejoin dialog not translatable
    - BUGFIX: desktop settings dialog does not close, settings not saved on android (#162)
  - 1.0-beta1
    - Support for higher android screen resolutions (enhancement #160)
    - Android sound support (enhancement #156)
    - Game name in window title (enhancement #155)
    - New game table style version which supports changes of the action label position (enhancement #154)
    - Emoticons for the chat (enhancement #153)
    - Online log file analysis tool (enhancement #146)
    - Show only one game in the log preview (enhancement #145)
    - Extra column in lobby game list for timeouts (enhancement #140)
    - Updated country flags (enhancement #137)
    - Enable activating the "accidentally call after big raise" blocker by default (enhancement #131)
    - Server refactoring using google protocol buffers which basically enables use of html5 clients
    - Chatbot whitelist for poker expressions
    - BUGFIX: Chip Miscalculation fixed (bug #152)
    - BUGFIX: IPv6 settings are now correctly grayed out (bug #148)
    - BUGFIX: Fixing rejoin after synchronization error (bug #147)
    - BUGFIX: Rich AI players raise although opponents are all-in (bug #4)
    - BUGFIX: In rare case, winner doesn't win, money disappears (bug #3)

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Sat Dec 29 19:54:59 UTC 2012 - p.drouand@gmail.com

- Use %optflags for building pokerth binaries
- Remove duplicate files with fdupes
- Change attributes of datadir for removing the shebang rpmlint

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Mon Jul 09 09:55:31 CEST 2012 - freespacer@gmx.de

- update to version 0.9.5
    - First experimental Android release (#80)
    - Add a minimize button to the Lobby window (#59)
    - Fixed crash when trying to connect to non existing network game (#138)
    - Ignore additional join game messages if the player already joined a game (#134)
    - Double game invite no longer leads to kick (#135)

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Tue Apr 17 13:11:21 CEST 2012 - freespacer@gmx.de

- update to version 0.9.4
    - New report bad-game-name system (right-click on a game in the lobby) (#129)
    - Raise-blind sound is now optional (#127)
    - Delete log files with the Del button of the keyboard (#122)
    - Chat bot and admin bot improvements (#114, #115, #128)

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Thu Feb 13 21:03:43 CET 2012 - freespacer@gmx.de

- update to version 0.9.3
    - Maemo support was updated in this source release
    - Logs can now be stored for more than 7 days (#18)- Logos are shown in the log preview (#101)
    - "multiline" game names are now prevented in the lobby, also on server side (#116)
    - Several log files can now be deleted at once (select with CTRL + left click) (#110)
    - The behaviour of the "Display idle players" sorting menu was slightly changed (#112)
    - The serverlist is only downloaded once per day (and if an error occurs) (#119) 
- refresh the patches

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Thu Feb 02 20:48:30 CET 2012 - freespacer@gmx.de

- update to version 0.9.2
  - 0.9.2:
    - Show card symbols in the log preview and in html export (#101)
    - Implement optional "accidentally call" blocker (#35)
    - BUGFIX: Rejoin a new game when previous game is still running (#108)
    - BUGFIX: Incorrect descriptions of hands in log (#97)
    - BUGFIX: Setting different log path (#99)
    - BUGFIX: Warning that a change of log directory is only active after restart (#102)
    - BUGFIX: Default file extension when exporting log is incorrect (#98)
    - BUGFIX: "Show player stats" item doesn't work in game info field (#100)

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Wed Jan 19 11:45:05 CET 2012 - freespacer@gmx.de

- update to version 0.9.1
  - 0.9.1:
    - New game log format with export function (now active)
    - The chat bot in games no longer kicks players, instead they are muted
    - Configuration can now be reset to default settings
    - Admin kick no longer happens in ranking games (#93)
    - BUGFIX: Rating stars are now shown correctly on Windows XP (#91)
    - BUGFIX: Several problems with the server list download were solved (#95)
    - Several additional bugfixes

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Mon Dec 12 11:23:32 CET 2011 - freespacer@gmx.de

- update to version 0.9
  - 0.9:
    - Players are able to rejoin internet games after being disconnected
    - The chat bot is now also present in ranking games
    - Tooltip and rating system for other players- Linking connected players in the game info box to poker-heroes player data
    - Country flag name is displayed in a tooltip
    - New game list filter (show only ranking games)
    - Show cards chances also after fold
    - Private messages in the lobby chat are possible (use /msg command)
    - Automatically leave the table after the game finished (optional)
    - After a certain timeout, players are switched to an "autofold" state
    - Maximum limit for highest set and minimum raise
    - Automatic notifications before server restart
    - Ensure that the ranking data is stored even if the DB server is not available
    - Support single internet server password
    - Optional unlimited thinking time in network games
    - Performance improvements in network code
    - Sound when blinds increase
    - Several small bugfixes
  - 0.9-rc1:
    - New game log format with export function
    - BUGFIX: "stars" on the game table are displayed correctly on Windows and MacOS
    - BUGFIX: Message "Waiting for next hand to rejoin" did not appear sometimes
    - BUGFIX: Leave game button now correctly enabled after end of game (really :-) )
    - BUGFIX: Creating a network game is now possible again (#90)
  - 0.9-beta6:
    - New start window and splash screen
    - BUGFIX: Ranking calculation corrected for players which rejoin (#86)
    - BUGFIX: Timeout warning within game occurs even after sitting out (#87)
    - BUGFIX: Error "the server referred to an unknown player" directly after rejoin (#88)
    - BUGFIX: Leave game button now correctly enabled after end of game
    - BUGFIX: Choosing preaction is no longer possible during autofold-state
  - 0.9-beta5:
    - BUGFIX: Behaviour is now correct if someone is all in due to blinds (blind-of-death)
    - BUGFIX: Fixed admin-timeout (in non-ranking games)
    - BUGFIX: Players rejoining the lobby are no longer kicked directly after login (#81)
    - BUGFIX: Seat state is now displayed correctly after rejoin
  - 0.9-beta4:
    - Sound when blinds increase (#83)
    - BUGFIX: Could not open the server list MD5 file (#85)
    - BUGFIX: Server crash when reactivating an unknown player
    - BUGFIX: Use correct timeout message
  - 0.9-beta3:
    - After a certain timeout, players are switched to an "autofold" state 
    - Players no longer stay as "ghosts" after leaving the table (#82), they are kicked after some time 
    - Several fixes regarding the new rejoin feature 
    - BUGFIX: close login dialog after error message
  - 0.9-beta2:
    - Fixing nasty crash when a player left a game which was not running
    - add a tableview-link for each nick on the table instead of calling every single profile page
  - 0.9-beta1:
    - add aditional log message for rejoined players
    - disable rejoin for players who have been kicked
    - BUGFIX: Country flag name is displayed in a tooltip (#9)
    - BUGFIX: prevent delayed begin of logging in network games
    - BUGFIX: close an information gap in server-client-communication
    - BUGFIX: player is now shown as "active" after rejoin
  - 0.9-alpha:
    - Players are able to rejoin internet games after being disconnected (#5)
    - The chat bot is now also present in ranking games (#1)
    - Tooltip and rating system for other players (#36)
    - Linking connected players in the game info box to poker-heroes player data (#63)
    - Country flag name is displayed in a tooltip (#9)
    - New game list filter (show only ranking games) (#6)
    - Show cards chances also after fold (#79)
    - Private messages in the lobby chat are possible (use /msg command) (#12)
    - Automatically leave the table after the game finished (optional) (#2)
    - Maximum limit for highest set and minimum raise (#61)
    - Automatic notifications before server restart (#47)
    - Ensure that the ranking data is stored even if the DB server is not available (#51, #14, #66)
    - Support single internet server password (#76)
    - Optional unlimited thinking time in network games (#24, #71)
    - Performance improvements in network code (#52)
    - BUGFIX: There are games without a name (#75)
    - BUGFIX: More than 10 players are sometimes assigned to a game in the database (#74)

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Mon Dec 12 11:23:32 CET 2011 - freespacer@gmx.de

- add the support for openSUSE 12.1 in the spec file
- add a patch to prevent build failure on openSUSE 12.1:
  pokerth-disable_no_dead_strip_inits_and_terms.patch

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Sat Jul  2 15:41:42 UTC 2011 - jengelh@medozas.de

- Use %_smp_mflags for parallel building
- Strip %clean section (not needed on BS)

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Tue Mar 29 22:15:01 UTC 2011 - dimstar@opensuse.org

- Ass pokerth-boost-revertv2.patch: Revert to boostfs v2 for now.

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Fri Jan 28 16:26:46 CEST 2011 - freespacer@gmx.de

- add new requirement to sqlite3-devel

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Wed Jan 26 12:23:12 CEST 2011 - freespacer@gmx.de

- update to version 0.8.3
    - Fixed a crash which sometimes occurs when other players leave a game (bug 0000021)
    - Updated language files

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Tue Jan 04 16:24:52 CEST 2011 - freespacer@gmx.de

- update to version 0.8.2
  - Report bad avatar function to tell the admins about inappropriate
    avatar pictures (right click on players avatar on the table)
  - Optional add country flag to avatar feature
  - /me messages supported in lobby-chat now
  - Bugfixes (e.g. 0000022, 0000024)

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Sun Oct 10 11:11:10 CEST 2010 - freespacer@gmx.de

- update to version 0.8.1
  - Fixed a bug where "large small blinds" could cause freezing of the client in network games
  - Fixed a bug concerning auto start timer of invite-only games
  - Two players with the same IP address are no longer allowed to join a single ranking game (server)
  - Block guest chat in lobby on server side
  - New experimental Windows x64 release

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Mon Sep 27 14:47:33 CEST 2010 - freespacer@gmx.de

- update to version 0.8
  - See beta releases below for changes from version 0.7
  - User profile links on the game table to the online ranking system
  - Improved slider behaviour on the game table
  - Updated language files (adding Lituania translation)
  - Small fixes
- remove obsolete patches
  - pokerth-fix_boost_1_44.patch
  - pokerth-fix_qfile.patch

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Fri Sep 10 21:53:36 UTC 2010 - pascal.bleser@opensuse.org

- add patch from trunk to fix build against boost 1.44

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Mon Sep 05 2010 - freespacer@gmx.de

- update to version 0.8-beta3
  - All ranking games require 10 players now
  - Lobby: sort by country or filter idle players
  - Lobby: countdown when internet game starts automatically
  - Store all places for every ranking game in the database (server)
  - Encrypt own cards which are sent at the beginning of the hand - only applicable to registered users
  - AFK players are now kicked from ranking games after some timeouts if they do not enable autocheck/fold.
  - Bad game names can now be blocked (server)
  - Bugfixes

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Mon Aug 16 2010 - freespacer@gmx.de

- update to version 0.8-beta2
  - Allow to show own cards if human player is the last not folded player (also without showdown)
  - Disallow any kind of kicking in ranking games
  - Caseinsensitive sorting and string search function for lobby nick list
  - Store all players of each game in the database (Server)
  - Store date/time when the game ends (Server)
  - Bugfixes

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Mon Jul 26 2010 - freespacer@gmx.de

- update to version 0.8-beta1
  - New login/registration system: Players can register their nicks
    for internet games via an online registration system. It is
    still possible to play as guest, but certain restrictions apply.
  - Online player ranking: Registered players can join
    "ranking games" toimprove their rank.
  - The country flag of players is optionally displayed in the
    lobby (based on voluntary registration information).
  - Custom game names are now possible.
  - Internet or LAN games can be automatically started when the
    maximum number of players is reached.
  - Invite-only game mode for internet games: In order to invite a
    player to an invite-only game, right click on the player's nick
    in  the lobby.
  - Display "Player xyz plays in game xyz" in the context menu for
    a nick in the lobby.
  - Ignore list for chat messages and game invitations from
    "unfriendly" players. Right click on a player's nick in the
    lobby to place the player on the ignore list.
  - Only players who really have to show cards actually show them
    after postriver. Everyone else who did not fold is now able to
    show the cards by choice.
  - New chat system with admin bot (no longer IRC).
  - Completely new network protocol, including a secure
    authentication mechanism
  - Bugfix: 0000001: Full bet rule is not implemented
  - BUGFIX: 0000016: Join network game without giving
    address = crash
  - Bugfix: 0000018: Removing avatar can become a bit complicated
  - Bugfix: 0000020: Ability to start a vote not restored when
    leaving a game

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Sat Jun 25 2009 - freespacer@gmx.de

- update to version 0.7.1
  - internet lobby window size adjusted for netbook resolution 1024x600
  - bigger window icon
  - pokerth.desktop translation update
  - Bugfix: compatibility fix for qt 4.4.3

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Sat Jun 20 2009 - freespacer@gmx.de

- update to version 0.7.1-beta (package-version 0.7.0.99):
  - Refactored the network engine using boost::asio to improve scalability of the server
  - Reduced per-game memory usage of the server, which enables playing with several hundred players on a low-end vserver
  - New internet games list filter to just show e.g. open games, password-free games etc.
  - New large chip count delimiter: 1000000 --> 1.000.000
  - New "join any game" button behaviour - joins the game with the most players connected
  - Styles handling enhancements (e.g. no activation needed anymore)
  - Readd the option to hide splashscreen
  - IP address bans now automatically expire
  - Bugfix: incorrect handling of maximum number of players in network games

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Sun May 03 2009 - freespacer@gmx.de

- update to version 0.7
  - enabled sorting of private/public games in the internet game lobby  
  - size of the lobby dialog was decreased for netbook resolution 1024x600  
  - default action pictures were adjusted for better readable card index  
  - portuguese (portuguese) translation was added  
  - bugfix: bet input lenght was adjusted

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Sat Apr 25 2009 - freespacer@gmx.de

- update to version 0.7-beta2 (package-version 0.6.99):
  - Fixed problems with paths which contain special (non-ascii) characters
  - Timeout animation moved so it no longer hides sets
  - Improved bet slider handling for higher start cash like $1000000
  - Minimum blinds adjusted for higher start cash
  - Remember last styles directory
  - New stay-on-table animation when a user is inactive but not disconnected
  - Avatar uploads are logged (because of possible legal issues)

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Wed Apr 15 2009 - freespacer@gmx.de

- update to version 0.7-beta1 (package-version 0.6.99):
  - Supporting up to 10 players on a table
  - Easily choose different table and card styles
  - Create your own style in simple steps
  - Online style gallery
  - Netbook support with minimum 1024x600
  - Automatically restore game table geometry (including fullscreen)
  - Server IP-address bans and nick bans based on regular expressions
  - Server list supports multiple server entries
  - bugfix(#0000009): No pause after first hand when starting a fresh local game
  - bugfix(#0000010): Strange side pot behaviour after all-in

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Mon Mar 23 2009 - freespacer@gmx.de

- update to version 0.6.4
  - enhanced server performance
  - optional external avatar system to improve scalability
  - feature-request(#0000008): sorting of columns in the gamelist of the lobby is saved
  - bugfix(#0000007): Improved highlighting of the cards on split pot
  - bugfix(#0000003): Correctly pick low straight flush (with A)
  - bugfix: doubleclicking "join game" in the lobby no longer causes an error
- rewritten SPEC-File without statically libboost
- update dependency to boost (1.38)
- now support IPv6

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Mon Jan 19 2009 - freespacer@gmx.de

- update to version 0.6.3
  - new start dialog, separated from game table
  - new chance tab shows current chance to get a certain hand
  - users can be kicked by vote from within a game (right click on avatar)
  - game creators are no longer allowed to kick when the game is running
  - server irc bot automatically reconnects every day
  - 18 translations now (danish and finnish added)

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Sun Jun 22 2008 - nderkach@gmail.com

- added a boost patch for gcc 4.3

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Thu Jun 19 15:55:27 CEST 2008 - kssingvo@suse.de

- upgrade patch for libboost-1.34.1

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Thu May 22 2008  - nderkach@gmail.com

- update to version 0.6.2
  - more flexible internet server connection (automatic download of server list)
  - fixed DNS problems, IPv6 and SCTP are fully available now
  - reduced bandwidth usage in internet games
  - use GnuTLS instead of OpenSSL
  - extended server logging

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Thu Mar 13 15:04:05 CET 2008 - kssingvo@suse.de

- added latest patches for libboost

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Thu Mar 13 13:48:01 CET 2008 - kssingvo@suse.de

- fixes for static integration of libboost

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Thu Mar 13 2008 - nderkach@gmail.com

- update to version 0.6.1
  - new timeout system for internet-game-lobby to improve the game-flow
  - 2 new translations (greek and chinese)

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Wed Jan  9 16:32:07 CET 2008 - kssingvo@suse.de

- fixed boost issue:
  required boost version (1.34) is now static link to resolve zypper
  (and other) deinstallation issues
- fixed file permission problems:
  several (gfx) files now without execute permissions
- introduced pokerth.changes file

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Sat Dec 15 2007 - Klaus Singvogel <kssingvo@suse.de>

- update to version 0.6
  - bugfixes
  - gui improvements (hover for bet/call/fold)
  - translation updates (14 languages now!)
  - gui improvements (gfx & fonts)
  - new "join any game"-button
  - improve blind logging
  - bet/raise redesign
  - support for password-protected irc-channels
  - admin irc channel for server
  - new Back-to-Lobby button
  - Internet Game - Play online games easy on PokerTH-dedicated-Server
    (no ip addresses or port-fowarding needed anymore)
  - New Input Field (You can now pre-select your wanted action which
    will be done if it is your turn)
  - Lobby-Chat
  - Avatars are shown in Network-/Internetgame
  - New Input Field (You can now pre-select your wanted action which
    will be done if it is your turn)
  - New kicker-card-detection for log
  - Improved distribution of the pot

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Wed Aug 08 2007 - Nikolay Derkach <nderkach@gmail.com>

- fixed destdir

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Sun Jul 15 2007 - nderkach@gmail.com

- update to 0.5
 - Play network games with up to 7 people all over the world 
 - Internationalization - PokerTH is now available in different languages
 - New avatar gallery 
 - Sound effects 
 - Minimized disc access, optimized speed
- removed boost libqt4 openssl kdelibs3-devel from BuildRequires, Requires string

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Mon Apr 04 2007 - kssingvo@suse.de

- initial version 0.4