File xmlgraphics-fop-asf51789.patch of Package xmlgraphics-fop

diff -aur o/src/java/org/apache/fop/accessibility/StructureTreeBuilder.java n/src/java/org/apache/fop/accessibility/StructureTreeBuilder.java
--- o/src/java/org/apache/fop/accessibility/StructureTreeBuilder.java	2010-07-12 21:34:46.000000000 +0200
+++ n/src/java/org/apache/fop/accessibility/StructureTreeBuilder.java	2011-09-08 21:55:30.079000000 +0200
@@ -31,7 +31,7 @@
 
 /**
  * Helper class that re-builds a structure tree from what is stored in an
- * intermediate XML file (IF XML or Area Tree XML).
+ * intermediate XML file (IF XML or Area Tree XML).
  */
 public final class StructureTreeBuilder {
 
diff -aur o/src/java/org/apache/fop/afp/fonts/CharacterSetOrientation.java n/src/java/org/apache/fop/afp/fonts/CharacterSetOrientation.java
--- o/src/java/org/apache/fop/afp/fonts/CharacterSetOrientation.java	2010-07-12 21:34:39.000000000 +0200
+++ n/src/java/org/apache/fop/afp/fonts/CharacterSetOrientation.java	2011-09-08 22:00:40.773000019 +0200
@@ -107,7 +107,7 @@
      * a character rotation other than 0, ascender height loses its
      * meaning when the character is lying on its side or is upside down
      * with respect to normal viewing orientation. For the general case,
-     * Ascender Height is the character�s most positive y-axis value.
+     * Ascender Height is the character’s most positive y-axis value.
      * For bounded character boxes, for a given character having an
      * ascender, ascender height and baseline offset are equal.
      * @return the ascender value in millipoints
diff -aur o/src/java/org/apache/fop/afp/fonts/FopCharacterSet.java n/src/java/org/apache/fop/afp/fonts/FopCharacterSet.java
--- o/src/java/org/apache/fop/afp/fonts/FopCharacterSet.java	2010-07-12 21:34:39.000000000 +0200
+++ n/src/java/org/apache/fop/afp/fonts/FopCharacterSet.java	2011-09-08 22:02:28.757999999 +0200
@@ -55,7 +55,7 @@
      * a character rotation other than 0, ascender height loses its
      * meaning when the character is lying on its side or is upside down
      * with respect to normal viewing orientation. For the general case,
-     * Ascender Height is the character�s most positive y-axis value.
+     * Ascender Height is the character’s most positive y-axis value.
      * For bounded character boxes, for a given character having an
      * ascender, ascender height and baseline offset are equal.
      * @return the ascender value in millipoints
@@ -135,4 +135,4 @@
         return charSet.mapChar(c);
     }
 
-}
\ Brak znaku nowej linii na końcu pliku
+}