File mame.spec of Package mame

# spec file for package mame
# Copyright (c) 2019 SUSE LLC
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.

# Please submit bugfixes or comments via

%global flavor @BUILD_FLAVOR@%{nil}

%if %{__isa_bits} == 64
%define is_64bit 1

%if "%{flavor}" == ""
ExclusiveArch:  do_not_build

%if "%{flavor}" == "mame" || "%{flavor}" == ""
%define pkgsuffix %{nil}
%define pkgsuffix -%{flavor}

%define fver    211

# Build mame-mess by default, and use system libraries
%bcond_without  systemlibs

Name:           mame%{?pkgsuffix}
Version:        0.%fver
Release:        0
%if "%{flavor}" != "mess"
Summary:        Multiple Arcade Machine Emulator
Summary:        Multi Emulator Super System
License:        GPL-2.0-or-later AND LGPL-2.1-or-later AND BSD-3-Clause
Group:          System/Emulators/Other
Source2:        mame.png
Source3:        mess.png
Source100:      mame-rpmlintrc
Source102:      mame.appdata.xml
Source104:      mame-mess.appdata.xml
# PATCH-FIX-UPSTREAM gh#mamedev/mame#4771 -- Add a missing dependency on generated file
Patch0:         add_tms57002_hxx_dependecy.patch
Patch1:         fix_mkdir_order.patch
# PATCH-FIX-OPENSUSE -- use thin archives for static libraries
Patch2:         use_thin_archives.patch
BuildRequires:  binutils-gold
BuildRequires:  fdupes
BuildRequires:  memory-constraints
BuildRequires:  pkgconfig
BuildRequires:  python3-xml
BuildRequires:  update-desktop-files
BuildRequires:  pkgconfig(Qt5Core)
BuildRequires:  pkgconfig(Qt5Gui)
BuildRequires:  pkgconfig(Qt5Widgets)
BuildRequires:  pkgconfig(SDL2_ttf)
BuildRequires:  pkgconfig(alsa)
BuildRequires:  pkgconfig(fontconfig)
BuildRequires:  pkgconfig(sdl2)
BuildRequires:  pkgconfig(x11)
BuildRequires:  pkgconfig(xi)
BuildRequires:  pkgconfig(xinerama)
Requires(post): desktop-file-utils
Requires(postun): desktop-file-utils
BuildRequires:  gcc-c++
%if %{with systemlibs}
BuildRequires:  asio-devel
BuildRequires:  libexpat-devel
BuildRequires:  libjpeg8-devel
BuildRequires:  portmidi-devel
BuildRequires:  utf8proc-devel
BuildRequires:  pkgconfig(RapidJSON)
BuildRequires:  pkgconfig(flac)
BuildRequires:  pkgconfig(glm)
BuildRequires:  pkgconfig(lua)
BuildRequires:  pkgconfig(portaudio-2.0)
BuildRequires:  pkgconfig(pugixml)
BuildRequires:  pkgconfig(sqlite3)
BuildRequires:  pkgconfig(zlib)
Requires:       mame-data = %{version}-%{release}
Suggests:       mame-tools = %{version}

%if "%{flavor}" == "mame"
# sdlmame was last used at version 0.142
Provides:       sdlmame = %{version}
Obsoletes:      sdlmame < %{version}
# ume was last used at version 0.159
Provides:       ume = %{version}
Obsoletes:      ume < %{version}

%if "%{flavor}" == "mess"
# sdlmess was last used at version 0.142
Provides:       sdlmess = %{version}
Obsoletes:      sdlmess < %{version}
# mess was last used at version 0.159
Provides:       mess = %{version}
Obsoletes:      mess < %{version}

%if "%{flavor}" != "mess"
MAME is an emulator designed to recreate the hardware of arcade game
systems in software on modern personal computers. The source code to
MAME serves as this hardware documentation. The fact that the
software is usable serves primarily to validate the accuracy of the

This is the MESS only build of MAME; it has been compiled without Arcade built in.

MESS is an emulator for many game consoles and computer systems, based on
the MAME core and now a part of MAME. MESS emulates portable and console
gaming systems, computer platforms, and calculators.

%package -n mame-tools
Summary:        MAME Tools
Group:          System/Emulators/Other
# mess-tools was last used at version 0.159
Provides:       mess-tools = %{version}
Obsoletes:      mess-tools < %{version}

%description -n mame-tools
Tools for use with MAME/MESS roms and images.

%package -n mame-data
Summary:        Data files required by all builds of MAME
Group:          System/Emulators/Other
BuildArch:      noarch

%description -n mame-data
This package contains all data files needed by the MAME binaries:
 * shaders
 * artwork
 * rom hashes
 * languages

%setup -q -n mame-mame0%fver
%patch0 -p0
%patch1 -p0
%patch2 -p0

cp %{SOURCE1} whatsnew-%{version}.txt
# Fix rpmlint warning "wrong-file-end-of-line-encoding"
sed -i 's/\r$//' whatsnew-%{version}.txt

# Set DATADIR and SYSCONFDIR in ini files
sed -e "s,@DATADIR@,%{_datadir},g"\
    -e "s,@SYSCONFDIR@,%{_sysconfdir},g" %{SOURCE101} > mame.ini

# limit 32bit archs to debug level 1, the linker exhausts the address space otherwise
%if ! 0%{?is_64bit}
%define myoptflags %(echo %{optflags} | sed -E 's@(-g\\\b)|(-g[0-9])@-g1@g')
%define myoptflags %{optflags}

#ensure genie uses %optflags
sed -i "s@-Wall -Wextra -Os@%{myoptflags}@" 3rdparty/genie/build/gmake.linux/genie.make
sed -i "s@\. -s@\. %{myoptflags}@" 3rdparty/genie/build/gmake.linux/genie.make

%limit_build -m 1800

# Memory mapped files occupy the limited 32bit address space
%if ! 0%{?is_64bit}
export LDFLAGS="${LDFLAGS} -Wl,-v -fuse-ld=gold -Wl,--no-keep-files-mapped -Wl,--no-map-whole-files -Wl,--no-mmap-output-file %{?_lto_cflags}"
export LDFLAGS="${LDFLAGS} -Wl,-v -fuse-ld=gold %{?_lto_cflags}"

export CFLAGS=$(pkg-config --cflags lua)
# Make sure Python3 uses a UTF8 as default encoding even on Leap 15.x
export LANG=C.UTF-8

    NOWERROR=1 \
    VERBOSE=1 \
    OPTIMIZE=3 \
    PYTHON=python3 \
    %if %{with systemlibs}
# Bootstrap genie, scripts file has been patched
make %{?_smp_mflags} OPT_FLAGS="%{myoptflags}" $COMMON_FLAGS genie
(cd 3rdparty/genie/; bin/linux/genie embed)
make %{?_smp_mflags} OPT_FLAGS="%{myoptflags}" $COMMON_FLAGS genie

# Build the emulator itself
%if "%{flavor}" == "mame"
make %{?_smp_mflags} OPT_FLAGS="%{myoptflags}" $COMMON_FLAGS SUBTARGET=arcade TOOLS=0
%if "%{flavor}" == "mess"
make %{?_smp_mflags} OPT_FLAGS="%{myoptflags}" $COMMON_FLAGS SUBTARGET=mess TOOLS=0
%if "%{flavor}" == "tools-data"
# Tiny still builds too much, but is the smallest target available for just building the tools
make %{?_smp_mflags} OPT_FLAGS="%{myoptflags}" $COMMON_FLAGS SUBTARGET=tiny TOOLS=1

%if "%{flavor}" == "mame"
# Install emulator binaries and manpages
install -Dpm 0755 mamearcade%{?is_64bit:64} %{buildroot}%{_bindir}/mame
install -Dpm 0644 docs/man/mame.6 %{buildroot}%{_mandir}/man6/mame.6
install -Dpm 0644 %{SOURCE2} %{buildroot}%{_datadir}/pixmaps/mame.png

# Install config file
mkdir -p %{buildroot}%{_sysconfdir}/skel/.mame
install -Dpm 0644 mame.ini %{buildroot}%{_sysconfdir}/skel/.mame/mame.ini

%suse_update_desktop_file -c mame 'MAME' 'Multiple Arcade Machine Emulator' mame mame Game Emulator
install -Dpm 0644 %{SOURCE102}  %{buildroot}%{_datadir}/metainfo/mame.appdata.xml

%if "%{flavor}" == "mess"
# Install emulator binaries and manpages
install -Dpm 0755 mess%{?is_64bit:64} %{buildroot}%{_bindir}/mame-mess
install -Dpm 0644 docs/man/mess.6 %{buildroot}%{_mandir}/man6/mame-mess.6
install -Dpm 0644 %{SOURCE3}  %{buildroot}%{_datadir}/pixmaps/mame-mess.png

# Install config file
mkdir -p %{buildroot}%{_sysconfdir}/skel/.mess
install -Dpm 0644 mame.ini   %{buildroot}%{_sysconfdir}/skel/.mess/mess.ini
sed -i -- 's/.mame;/.mess;/g'   %{buildroot}%{_sysconfdir}/skel/.mess/mess.ini

%suse_update_desktop_file -c mame-mess 'MESS' 'Multi Emulator Super System' mame-mess mame-mess Game Emulator
install -Dpm 0644 %{SOURCE104}  %{buildroot}%{_datadir}/metainfo/mame-mess.appdata.xml

# Tool binaries and manpages
%if "%{flavor}" == "tools-data"
install -dm 0755 %{buildroot}%{_bindir}
install -pm 0755 castool chdman floptool imgtool jedutil ldresample \
                 ldverify romcmp unidasm %{buildroot}%{_bindir}/
for mame_tool in nltool nlwav pngcmp regrep split src2html srcclean
  install -pm 0755 $mame_tool %{buildroot}%{_bindir}/mame-${mame_tool}

install -dm 0755 %{buildroot}%{_mandir}/man1
pushd docs/man/
install -pm 0644 castool.1 chdman.1 floptool.1 imgtool.1 jedutil.1 \
                 ldresample.1 ldverify.1 romcmp.1 %{buildroot}%{_mandir}/man1/

# Install data required by mame
%define emu_data_dir %{buildroot}%{_datadir}/mame
for dir in artwork chds bgfx cheats crosshair ctrlr fonts hash \
           keymaps language plugins roms samples opengl_shaders
  install -dm 0755 %{emu_data_dir}/${dir}
install -dm 0755 %{emu_data_dir}/bgfx/shaders
install -dm 0755 %{buildroot}%{_datadir}/pixmaps

install -pm 0644 hash/*      %{emu_data_dir}/hash/
install -pm 0644 uismall.bdf %{emu_data_dir}/uismall.bdf
install -pm 0644 keymaps/{LICENSE,}    %{emu_data_dir}/keymaps/
install -pm 0644 keymaps/*             %{emu_data_dir}/keymaps/
cp -ar language %{emu_data_dir}/
find %{emu_data_dir}/language/ -name "*.po" -delete
cp -ar artwork              %{emu_data_dir}/
cp -ar plugins              %{emu_data_dir}/
cp -ar samples              %{emu_data_dir}/
cp -ar bgfx/chains          %{emu_data_dir}/bgfx/
cp -ar bgfx/effects         %{emu_data_dir}/bgfx/
cp -ar bgfx/layouts         %{emu_data_dir}/bgfx/
cp -ar bgfx/shaders/glsl    %{emu_data_dir}/bgfx/shaders/
install -pm 0644 src/osd/modules/opengl/shader/*.{fsh,vsh} %{emu_data_dir}/opengl_shaders/

%fdupes -s %{buildroot}/%{_datadir}/mame/bgfx

%if "%{flavor}" == "mame" || "%{flavor}" == "mess"
%doc whatsnew-%{version}.txt
%license docs/LICENSE
%dir %{_sysconfdir}/skel/.*
%config(noreplace) %{_sysconfdir}/skel/.*/*.ini
%dir %{_datadir}/metainfo

%if "%{flavor}" == "tools-data"
%files -n mame-data
%license docs/LICENSE

%files -n mame-tools
%license docs/LICENSE