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View File atlascpp.spec of Package atlascpp (Project openSUSE:Leap:15.0)

#
# spec file for package atlascpp
#
# Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.

# Please submit bugfixes or comments via http://bugs.opensuse.org/
#


%define soname 0_6-1
Name:           atlascpp
Version:        0.6.3
Release:        0
Summary:        Remote protocol for the Worldforge MMORPG system
License:        GPL-2.0
Group:          Development/Languages/C and C++
Url:            http://www.worldforge.org/index.php/components/atlas-cpp/
Source:         http://downloads.sourceforge.net/worldforge/Atlas-C++-%{version}.tar.bz2
# PATCH-FIX-OPENSUSE removes -Werror from non-debug build
Patch0:         atlascpp-0.6.2-Werror.patch
# PATCH-FIX-UPSTREAM https://github.com/worldforge/atlas-cpp/pull/10
Patch1:         fsf.patch
BuildRequires:  automake
BuildRequires:  gcc-c++
BuildRequires:  libbz2-devel
BuildRequires:  libstdc++-devel
BuildRequires:  libtool
BuildRequires:  pkg-config
BuildRequires:  zlib-devel
BuildRoot:      %{_tmppath}/%{name}-%{version}-build

%description
This library implements the Atlas protocol for use in client-server
game applications. It is the standard implementation used by games written
by the WorldForge project.

%package -n lib%{name}-%{soname}
Summary:        Remote protocol for the Worldforge MMORPG system
Group:          System/Libraries

%description -n lib%{name}-%{soname}
This library implements the Atlas protocol for use in client-server
game applications. It is the standard implementation used by games written
by the WorldForge project. This library is suitable for linking to either
clients or servers.

%package devel
Summary:        Development files for the Atlas protocol C++ implementation
Group:          Development/Languages/C and C++
Requires:       lib%{name}-%{soname} = %{version}

%description devel
This library implements the Atlas protocol for use in client-server
game applications. It is the standard implementation used by games written
by the WorldForge project. This library is suitable for linking to either
clients or servers.

%prep
%setup -q -n Atlas-C++-%{version}
%patch0 -p1
%patch1 -p1

%build
autoreconf -fi
export CFLAGS="%{optflags} -fno-strict-aliasing"
export CPPFLAGS="$CFLAGS"
%configure
make %{?_smp_mflags}

%install
make DESTDIR=%{buildroot} install

# Do not package libtool archives.
rm %{buildroot}%{_libdir}/lib*.la

%post -n lib%{name}-%{soname} -p /sbin/ldconfig

%postun -n lib%{name}-%{soname} -p /sbin/ldconfig

%files -n lib%{name}-%{soname}
%defattr(-,root,root)
%doc AUTHORS COPYING
%{_libdir}/lib*.so.*

%files devel
%defattr(-,root,root)
%doc NEWS README THANKS ChangeLog TODO HACKING ROADMAP
%{_bindir}/*
%{_libdir}/lib*.so
%{_libdir}/pkgconfig/*
%{_includedir}/*

%changelog