File freedoom.spec of Package freedoom
# spec file for package freedoom
# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via http://bugs.opensuse.org/
Summary: Replacement game files for Doom game engines
Though the Doom engine source code is libre, the original game data
(graphics, maps, etc.) is not. Freedoom is an alternate game data set
that can be used with a Doom engine, such as prboom-plus or
chocolate-doom, to form a free Doom-based game.
# Game data files. Nothing to build!
install -Dpm0644 freedoom1.wad %buildroot/%_datadir/doom/freedoom1.wad
install -Dpm0644 freedoom2.wad %buildroot/%_datadir/doom/freedoom2.wad
echo "NOTE: FreeDoom WAD files are no longer named doom.wad/doom2.wad, and you may need to explicitly specify them now when starting a Doom engine."
%doc COPYING.txt CREDITS.txt README.html