Recommended update for Mesa

This recommended update for Mesa provides the current bugfix-release 10.3.7 with the following fixes:
- Surfaces not drawn in Unvanquished
- Changes to state such as render targets change fragment shader without marking it dirty.
- [radeonsi] X11 can't start with acceleration enabled
- geometry shader with optional out variable segfaults
- Inverted bumpmap in webgl applications
- [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails
- [NV96] neg modifiers not working in MIN and MAX operations
- Dynamic loading/unloading of opengl32.dll results in a deadlock
- [SNB bisected]Webglc conformance/textures/texture-size-limit.html fails
- si_dma_copy_tile causes GPU hangs
- Random radeonsi crashes with mesa 10.3.x
- egl-static/Makefile: linking fails with llvm >= 3.4
- layout(location=0) emits error >= MAX_UNIFORM_LOCATIONS due to integer underflow
- [llvmpipe] [softpipe] piglit arb_explicit_uniform_location-use-of-unused-loc regression
- Unigine Sanctuary with Wine crashes on Mesa Git
- Mesa: MSVC 2010/2012 Compile error
- [r600g] Firefox crashes with hardware acceleration turned on
- mplayer crashes playing some files using vdpau output
- Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU
- vlc crashes with vdpau (Radeon 3850HD) [r600]
- [NVC0/Codegen] Shader compilation falis in spill logic
- [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex fails
- [UBO] row_major layout ignored inside structures
- [UBO] nested structures don't get appropriate padding
- Glyphy demo throws unhandled Integer division by zero exception
- [UBO] row_major layout partially ignored for arrays of structures
- Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: PutImage XY 500x500 Square

Fixed bugs
Selected Binaries
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