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Downloader and installer for the nVidia driver package (343.22)

Installing these packages can take a long time. These packages will automatically download the NVIDIA driver (+-70MB) from
http://download.nvidia.com/XFree86/Linux-x86_64 or http://download.nvidia.com/XFree86/Linux-x86 and save it in /usr/src.
The driver and libraries will be installed after the download.

The installer will install the nVidia files the Bumblebee way. The libraries will NOT interfere with any other libraries of a distribution and will be installed in a seperate nvidia directory. Usage will be controlled by editing the ld.so.conf(.d) and/or using the "ModulePath" var in xorg.conf.

You can also download the NVIDIA package yourself and copy it to the /usr/src directory. The installer will then skip the download part and just install the driver and libraries the Bumblebee way.

These rpms can be used by normal and Optimus enabled nVidia systems.


Tips and tricks
===============

You can use the /usr/lib/nvidia/switch-libGL.sh or /usr/lib64/nvidia/switch-libGL.sh to force the use of the nVidia libGL* libraries.
This is only necessary if an application is compiled with hard linked library paths ( the rpath option was used ), for example "xbmc" from Packman.
A better solution is to start the offending application with:

32bit:
LD_LIBRARY_PATH=/usr/lib/nvidia:/usr/lib/nvidia/vdpau <application_name> [ <arguments> ]

64bit:
LD_LIBRARY_PATH=/usr/lib64/nvidia:/usr/lib64/nvidia/vdpau <application_name> [ <arguments> ]

and force the application to use the nVidia libs.


Release info
===============

- Update to 343.22

  * Added support for the following GPUs:
        GeForce GTX 970
        GeForce GTX 980
  * Fixed a bug that prevented the "sync to vblank" setting from being
    honored for EGL applications.
  * Fixed a bug that could cause some OpenGL programs to encounter out of
    memory during a mode switch.
  * Fixed a bug that prevented the NVIDIA OpenGL driver from honoring
    the __GL_SHADER_DISK_CACHE_PATH environment variable.
  * Fixed a bug that caused disabled displays to be implicitly included in the
    target selection for some queries and assignments on the nvidia-settings
    command line interface, in the absence of any explicit target selection.
  * Added a new attribute to the NV-CONTROL API to query the current utilization
    of the video decode engine.
  * Fixed a bug where the Exchange Stereo Eyes setting in nvidia-settings
    didn't work in certain stereo configurations.
  * Worked around a Unigine Heaven 3.0 shader bug which could cause corruption
    when tessellation is enabled by implementing an application profile that uses
    the "GLIgnoreGLSLExtReqs" setting.  See the documentation for
    the __GL_IGNORE_GLSL_EXT_REQS environment variable for more details.
  * Fixed a memory leak when destroying EGL surfaces.
  * Added support for multiple simultaneous EGL displays.
  * Removed support for G8x, G9x, and GT2xx GPUs, and motherboard chipsets based
    on them. Ongoing support for new Linux kernels and X servers, as well as fixes
    for critical bugs, will be included in 340.* legacy releases through
    the end of 2019.
  * Fixed a bug that could cause nvidia-installer to unsuccessfully attempt to
    delete the directory containing precompiled kernel module interfaces,
    on packages prepared with --add-this-kernel.
  * Updated nvidia-installer to log uninstallation to a separate file from the
    installation log, and to attempt uninstalling previous driver installations
    using the installer program from the previous installation, when available.

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