LogoopenSUSE Build Service > Projects > home:Bumblebee-Project:nVidia:346.59 > Overview
Sign Up | Log In

Downloader and installer for the nVidia driver package (346.59)

Installing these packages can take a long time. These packages will automatically download the NVIDIA driver (+-70MB) from
http://download.nvidia.com/XFree86/Linux-x86_64 or http://download.nvidia.com/XFree86/Linux-x86 and save it in /usr/src.
The driver and libraries will be installed after the download.

The installer will install the nVidia files the Bumblebee way. The libraries will NOT interfere with any other libraries of a distribution and will be installed in a seperate nvidia directory. Usage will be controlled by editing the ld.so.conf(.d) and/or using the "ModulePath" var in xorg.conf.

You can also download the NVIDIA package yourself and copy it to the /usr/src directory. The installer will then skip the download part and just install the driver and libraries the Bumblebee way.

These rpms can be used by normal and Optimus enabled nVidia systems.

Tips and tricks

You can use the /usr/lib/nvidia/switch-libGL.sh or /usr/lib64/nvidia/switch-libGL.sh to force the use of the nVidia libGL* libraries.
This is only necessary if an application is compiled with hard linked library paths ( the rpath option was used ).
A better solution is to start the offending application with:

LD_LIBRARY_PATH=/usr/lib/nvidia:/usr/lib/nvidia/vdpau <application_name> [ <arguments> ]

LD_LIBRARY_PATH=/usr/lib64/nvidia:/usr/lib64/nvidia/vdpau <application_name> [ <arguments> ]

and force the application to use the nVidia libs.

Release info

- Update to 346.59

 * Added support for the following GPUs:
        Quadro K1200
        Quadro M6000
        GeForce 920M
        GeForce 930A
        GeForce 930M
        GeForce 940M
        GeForce GTX 950M
        GeForce GTX 960M
        GeForce GTX TITAN X
 * Fixed a bug that caused corruption when switching display modes
   in some applications that use transform feedback.
 * Fixed a bug that caused texture corruption on framebuffer depth
   attachments cleared using glClearTexImage().
 * Fixed a bug that artificially limited the maximum pixel clock on
   displays in some SLI Mosaic configurations.
 * Fixed a kernel memory leak that occurred when looping
   hardware-accelerated video decoding with VDPAU on Maxell-based GPUs.

Comments for home:Bumblebee-Project:nVidia:346.59 (0)