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Downloader and installer for the nVidia driver package (346.82)

Installing these packages can take a long time. These packages will automatically download the NVIDIA driver (+-70MB) from
http://download.nvidia.com/XFree86/Linux-x86_64 or http://download.nvidia.com/XFree86/Linux-x86 and save it in /usr/src.
The driver and libraries will be installed after the download.

The installer will install the nVidia files the Bumblebee way. The libraries will NOT interfere with any other libraries of a distribution and will be installed in a seperate nvidia directory. Usage will be controlled by editing the ld.so.conf(.d) and/or using the "ModulePath" var in xorg.conf.

You can also download the NVIDIA package yourself and copy it to the /usr/src directory. The installer will then skip the download part and just install the driver and libraries the Bumblebee way.

These rpms can be used by normal and Optimus enabled nVidia systems.

Tips and tricks

You can use the /usr/lib/nvidia/switch-libGL.sh or /usr/lib64/nvidia/switch-libGL.sh to force the use of the nVidia libGL* libraries.
This is only necessary if an application is compiled with hard linked library paths ( the rpath option was used ).
A better solution is to start the offending application with:

LD_LIBRARY_PATH=/usr/lib/nvidia:/usr/lib/nvidia/vdpau <application_name> [ <arguments> ]

LD_LIBRARY_PATH=/usr/lib64/nvidia:/usr/lib64/nvidia/vdpau <application_name> [ <arguments> ]

and force the application to use the nVidia libs.

Release info

- Update to 346.82

 * Added support for the following GPUs: 
        Tesla K40t
        GeForce 720A
        GeForce 920A
        GeForce 930A
        GeForce 940A
        GeForce GTX 950A
        GeForce GTX 980 Ti
 * Fixed a bug in nvidia-settings that caused the application to crash
   when saving the EDID to a file.
 * Fixed a bug that prevented the "mkprecompiled" utility included in
   the driver package from reading files correctly.
 * Fixed a bug that could cause an Xid error when terminating a video
   playback application using the overlay presentation queue in VDPAU.
 * Updated nvidia-installer to avoid recursing too deeply into kernel
   source trees under /usr/lib/modules, mirroring an existing restriction
   on recursion under /lib/modules.
 * Fixed a rare deadlock condition when running applications that use
   OpenGL in multiple threads on a Quadro GPU.
 * Fixed a kernel memory leak that occurred when looping
   hardware-accelerated video decoding with VDPAU on Maxwell-based GPUs.
 * Fixed a bug that caused the X server to crash if a RandR 1.4 output
   provided by a Sink Output provider was selected as the primary output
   on X.Org xserver 1.17 and higher.
 * Fixed a bug that caused waiting on X Sync Fence objects in OpenGL
   to hang indefinitely in some cases.
 * Fixed a bug that prevented OpenGL from properly recovering from
   hardware errors or sync object waits that had timed out.

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