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Downloader and installer for the nVidia driver package (375.66)

Installing these packages can take a long time. These packages will automatically download the NVIDIA driver (+-70MB) from
http://download.nvidia.com/XFree86/Linux-x86_64 or http://download.nvidia.com/XFree86/Linux-x86 and save it in /usr/src.
The driver and libraries will be installed after the download.

The installer will install the nVidia files the Bumblebee way. The libraries will NOT interfere with any other libraries of a distribution and will be installed in a seperate nvidia directory. Usage will be controlled by editing the ld.so.conf(.d) and/or using the "ModulePath" var in xorg.conf.

You can also download the NVIDIA package yourself and copy it to the /usr/src directory. The installer will then skip the download part and just install the driver and libraries the Bumblebee way.

These rpms can be used by normal and Optimus enabled nVidia systems.


Please be aware that recompiling the module by dkms can take several minutes depending on your system. Dkms will halt the start of the graphical system till compilation is finished.


Tips and tricks
===============

You can use the /usr/lib/nvidia/switch-libGL.sh or /usr/lib64/nvidia/switch-libGL.sh to force the use of the nVidia libGL* libraries.
This is only necessary if an application is compiled with hard linked library paths ( the rpath option was used ).
A better solution is to start the offending application with:

32bit:
LD_LIBRARY_PATH=/usr/lib/nvidia:/usr/lib/nvidia/vdpau <application_name> [ <arguments> ]

64bit:
LD_LIBRARY_PATH=/usr/lib64/nvidia:/usr/lib64/nvidia/vdpau <application_name> [ <arguments> ]

and force the application to use the nVidia libs.


Release info
===============

- Use the legacy GLX library

- Update to 375.66

 * Added support for the following GPUs:
        GeForce GTX 1080 Ti
        Quadro P3000
        Quadro M520
        TITAN Xp 
 * Fixed a bug that could cause EGL applications to crash when
   calling eglInitialize() multiple times on X11-backed displays.
 * Fixed a regression that could cause rendering corruption on
   a monitor connected via DisplayPort upon a modeset event
   (for example, changing resolutions or power cycling the
   monitor).
 * Updated the display configuration page in the
   nvidia-settings control panel to accurately reflect
   HDMI 3D refresh rates.
 * Fixed a bug that could cause OpenGL applications to crash
   when VT switching between multiple X servers.
 * Fixed a bug that caused the system to become unresponsive
   after resuming from power management suspend/hibernate.
   Additional symptoms of this bug included display
   flickering and "Xid 56" errors in the kernel log.
 * Fixed a bug that caused backlight brightness to not be
   controllable on some notebooks with DisplayPort internal
   panels.
 * Fixed a bug that left HDMI and DisplayPort audio muted after
   a framebuffer console mode was restored. For some displays,
   this caused the display to remain blank.
 * Fixed a bug that caused audio over DisplayPort to stop
   working when the monitor was unplugged and plugged back
   in or awoken from DPMS power-saving mode.
 * Restored support for the following GPU:
    GRID K520
 * Fixed a regression that caused corruption in certain
   applications, such as window border shadows in Unity,
   after resuming from suspend.
 * Installation of the nvidia-drm kernel module is now
   optional. The new '--no-drm' option can be used to
   prevent nvidia-installer from building and installing
   nvidia-drm, on systems where this kernel module fails
   to build and/or load.
 * Fixed a bug that could cause some applications to
   crash when running with PRIME Sync.
 * Fixed a bug that prevented PRIME Sync from working on
   notebooks with GeForce GTX 4xx and 5xx series GPUs.
 * Fixed a bug that caused OpenGL apps to have excessive
   CPU usage when running with PRIME Sync but without
   native displays enabled.
 * Fixed a bug that could cause PRIME Sync to deadlock
   in the kernel, particularly common on Linux 4.10.
 * Fixed a bug that caused PRIME Sync to run slowly on
   systems with Pascal GPUs. 

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