Downloader and installer for the nVidia driver package (410.57)(beta)

Installing these packages can take a long time. These packages will automatically download the NVIDIA driver (+-70MB) from or and save it in /usr/src.
The driver and libraries will be installed after the download.

The installer will install the nVidia files the Bumblebee way. The libraries will NOT interfere with any other libraries of a distribution and will be installed in a seperate nvidia directory. Usage will be controlled by editing the and/or using the "ModulePath" var in xorg.conf.

You can also download the NVIDIA package yourself and copy it to the /usr/src directory. The installer will then skip the download part and just install the driver and libraries the Bumblebee way.

These rpms can be used by normal and Optimus enabled nVidia systems.

Please be aware that recompiling the module by dkms can take several minutes depending on your system. Dkms will halt the start of the graphical system till compilation is finished.

Tips and tricks

You can use the /usr/lib/nvidia/ or /usr/lib64/nvidia/ to force the use of the nVidia libGL* libraries.
This is only necessary if an application is compiled with hard linked library paths ( the rpath option was used ).
A better solution is to start the offending application with:

LD_LIBRARY_PATH=/usr/lib64/nvidia:/usr/lib64/nvidia/vdpau [ ]

and force the application to use the nVidia libs.

Release info

- Use the legacy GLX library

- Update to 410.57
Mon 8 Oct 23:34:00 CET 2018 -

- Use the legacy GLX library

- Update to 410.57

* Added support for the following GPUs:
GeForce RTX 2080 Ti
GeForce RTX 2080
Quadro P5200 with Max-Q Design
Quadro P4200 with Max-Q Design
Quadro P2000 with Max-Q Design
* Added a graphics API visual indicator. It can be toggled
through nvidia-settings' "OpenGL Settings" panel,
the __GL_SHOW_GRAPHICS_OSD environment variable, or
the GLShowGraphicsOSD application profile. See the README
for more information.
* Added support for X11 RandR transformations on outputs where
the NVIDIA X driver is used as a synchronized RandR 1.4
output source (i.e., "PRIME Sync").
* Fixed a bug that caused OpenGL corruption on outputs where
the NVIDIA X driver was used as an RandR 1.4 output source
(i.e., "PRIME"), and the output sink required a software cursor.
* Fixed an X driver RandR output source (i.e., "PRIME") bug that
could cause a duplicate cursor to appear on such outputs.
* Exposed EGL 1.5 in the EGL version string. This does not add
any extra functionality to the EGL driver. All EGL 1.5 features
were already supported through EGL 1.4 plus extensions.
* Added the OptiX ray tracing engine,, to the
driver package.

This library is loaded by the* library bundled
with applications that use the OptiX API.

* Updated nvidia-installer to allow the --no-cc-version-check
option to disable the compiler version check when installing
with DKMS.
* Added experimental support for VK_EXT_global_priority.
* Removed support for the VK_NV_glsl_shader Vulkan extension.
This extension was added before the Vulkan ecosystem had mature
SPIR-V compilers and tools. Now that the SPIR-V compilers and
tools have advanced, Vulkan developers are encouraged to use
SPIR-V instead of GLSL.
* Fixed a bug that caused VDPAU-decoded H.265/HEVC content to
have interlaced artifacts when shared with OpenGL through the
GL_NV_vdpau_interop extension.
* Implemented support for Vulkan real-time ray tracing extensions
(VK_NV_raytracing). Two new libraries, and, have been added to support the new
functionality. These new libraries are needed by Vulkan at
run-time to expose the new extension. If they are not found,
Vulkan will continue to work without VK_NV_raytracing support.
* Removed OpenGL header files from the installer package, which
were deprecated and not installed by default since release
260.19.04, but could still be installed with the
'--opengl-headers' option. If your distribution doesn't
provide a package with headers, up-to-date headers can be
found at these locations:

Name Changed
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