Revisions of godot

buildservice-autocommit accepted request 872035 from Matthias Mailänder's avatar Matthias Mailänder (Mailaender) (revision 21)
baserev update by copy to link target
Matthias Mailänder's avatar Matthias Mailänder (Mailaender) accepted request 871568 from c unix's avatar c unix (cunix) (revision 20)
Security fix:
Fix a crash in the TGA loader with malformed input
buildservice-autocommit accepted request 846089 from c unix's avatar c unix (cunix) (revision 19)
baserev update by copy to link target
c unix's avatar c unix (cunix) accepted request 845307 from Yunhe Guo's avatar Yunhe Guo (guoyunhe) (revision 18)
- Fix AppStream file location to match latest standard
Max Mitschke's avatar Max Mitschke (demonpig) accepted request 835489 from c unix's avatar c unix (cunix) (revision 17)
Update to 3.2.3
buildservice-autocommit accepted request 819617 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 16)
baserev update by copy to link target
Max Mitschke's avatar Max Mitschke (demonpig) accepted request 818412 from c unix's avatar c unix (cunix) (revision 15)
More flexible check for PrefersNonDefaultGPU
to prepare for update of desktop-file-utils.
buildservice-autocommit accepted request 817324 from Max Mitschke's avatar Max Mitschke (demonpig) (revision 14)
baserev update by copy to link target
Max Mitschke's avatar Max Mitschke (demonpig) accepted request 817323 from c unix's avatar c unix (cunix) (revision 13)
In .desktop file "PrefersNonDefaultGPU" prefixed with "X-"
c unix's avatar c unix (cunix) accepted request 817309 from Max Mitschke's avatar Max Mitschke (demonpig) (revision 12)
- Update to 3.2.2 
  Changed:
  * Re-architecture of the Android plugin system
  * Better handling of Variants pointing to released Objects
  * Updated and localized documentation
  Added:
  * C# support for the iOS platform
  * 2D batching for the GLES2 renderer
  And more:
  https://downloads.tuxfamily.org/godotengine/3.2.2/Godot_v3.2.2-stable_changelog_chrono.txt
- "linker_pie_flag.patch" adjusted.
buildservice-autocommit accepted request 783807 from Max Mitschke's avatar Max Mitschke (demonpig) (revision 11)
baserev update by copy to link target
Max Mitschke's avatar Max Mitschke (demonpig) committed (revision 10)
Updating version of mbedtls that is bundled with Godot v3.2.1
Max Mitschke's avatar Max Mitschke (demonpig) accepted request 783518 from c unix's avatar c unix (cunix) (revision 9)
Update to 3.2.1
Max Mitschke's avatar Max Mitschke (demonpig) accepted request 781910 from c unix's avatar c unix (cunix) (revision 8)
combined Supplements and Enhances
buildservice-autocommit accepted request 781677 from Max Mitschke's avatar Max Mitschke (demonpig) (revision 7)
baserev update by copy to link target
Max Mitschke's avatar Max Mitschke (demonpig) accepted request 781051 from c unix's avatar c unix (cunix) (revision 6)
Package "godot-bash-completion" added.
Max Mitschke's avatar Max Mitschke (demonpig) accepted request 777745 from c unix's avatar c unix (cunix) (revision 5)
- Added "linker_pie_flag.patch" in order to link with "-pie".
    Replaces previous "fix-pie-warning.patch".
- "project_certs_fallback.patch" renamed to "certs_fallback.patch".
    Modified and adapted to Godot source code changes.
- bash completion files "godot", "godot-headless", "godot-runner"
    and "godot-server" added.
- Location of documentation in man page adjusted.
- godot-rpmlintrc deleted with filter "no-manual-page-for-binary"
    because this warning doesn't seems to be thrown anymore.
- Build option "faster_build" introduced to speed up build
    during tests.

- Removed patch "fix-pie-warning.patch"
c unix's avatar c unix (cunix) accepted request 773320 from Max Mitschke's avatar Max Mitschke (demonpig) (revision 4)
- Removed patch files as they are no longer needed
- Removed export_presets.cfg file as games should supply this file
- Update to v3.2
  Added:
  * Support for importing 3D scense using Assimp
  * Support for high-level multiplayer API and NAT traversal for 
    WebRTC
  * Support for enabling / disabling parts of the editor or specific 
    nodes
  * Added language server for GDScript
  * Added version control integration into the editor
  * Added a network profiler
  * Editor is now capped to 20FPS when the window is unfocused
  * Added MSAA support in the GLES2 renderer
  * Ability to define script templates on a per-project basis
  * Ability to limit the minimum and maximum window size
  * Minimap in the script editor
  * CSV files can now be imported as non-translation files
  * Multicast support in PacketPeerUDP
  * WebSocket improvements.
      * Support for SSL in WebSocketServer.
      * WebSocketClient can now use custom SSL certificates 
        (except on HTML5).
      * WebSocketClient can now define custom headers.
  * The editor now features a built-in Web server for testing HTML5 
    projects
  * Reimplemented support for embedding project data in the PCK file
  Changed:
  * Tabs and space indentation can no longer be mixed in the same 
    GDScript file
  * assert() in GDScript must now always be used with parentheses
  * UDP broadcasting is now disabled by default and must be enabled 
    by calling 
    set_broadcast_enabled(true) on the PacketPeerUDP instance
  * 3D collision shapes and RayCasts are now drawn in gray when disabled
  * The SCons build system now automatically detects the host platform
  * Exporting a project PCK or ZIP from the command line must now 
    be done with the new --export-pack command-line argument
  * Exported PCK files now contain the Godot patch version in their 
    header
  * "Set as Main Scene" context option for scenes in the FileSystem dock
  Removed:
  * Unused Panel panelf and panelnc styles.
  * thekla_atlas dependency, as light baking now relies on xatlas 
    for UV unwrapping.
  * Rating icons in the Asset Library
  * Some editor languages are no longer available due to missing 
    support for RTL and text shaping in Godot.
      * Arabic
      * Bengali
      * Persian
      * Hebrew
      * Hindi
      * Malayalam
      * Sinhalese
      * Tamil
      * Telugu
      * Urdu
  * Android: ARMv6 support.
  * iOS: ARMv7 support.
  Fixed:
  * The Project Manager now remembers the sorting option that was 
    previously set
  * Fixed issues with PBR environment mapping
  * Several fixes to the GLES2 renderer
  * Fixed importing BMP images
  * Exporting a project via the command-line now returns a non-zero 
    exit code if an error occurred during exporting
  * Fixed autocompletion in the script editor
  
  And more:
  https://github.com/godotengine/godot/blob/3.2/CHANGELOG.md
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 764133 from Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) (revision 3)
initialized devel package after accepting 764133
c unix's avatar c unix (cunix) committed (revision 2)
export templates hotfix for HTML5 platform
Displaying revisions 61 - 80 of 81
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