python-pyglet

Edit Package python-pyglet

Cross-platform windowing and multimedia library

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Filename Size Changed
pyglet-2.0.4.zip 0006491357 6.19 MB
python-pyglet-rpmlintrc 0000000161 161 Bytes
python-pyglet.changes 0000018262 17.8 KB
python-pyglet.spec 0000009082 8.87 KB
Revision 42 (latest revision is 51)
Daniel Garcia's avatar Daniel Garcia (dgarcia) committed (revision 42)
- delete pyglet-1.2.4-fix-image-import.patch
- Update to 2.0.4
  - input.win32: ControlManager now supports both DirectInput and
    XInput devices.
  - input: Many cleanups and reorganization.
  - math: Add Vec2.reflect method.
  - shapes: Add new BezierCurve shape.
  - gl: Add support for GL sync functions.
  - gui: Prevent two TextEntry widgets from being active at the same
    time. #747
  - win32: Fix broken lib debug, and multiple related bugs due to
    depreacted functions.
  - input: Controller mappings now indexed correctly on macOS and
    Windows.
- pyglet 2.0.3
  - shapes: Batch and Group can now be changed on shapes after
    instantiation, similar to Sprites.
  - font: DirectWrite & Freetype fonts now expose a `filename`
    attribute. macOS not yet implemented.
  - Windows: DirectWrite fonts parse font names in a more correct
    manner. Setting `pyglet.options['dw_legacy_naming']` to True will
    restore the old behavior, but this may be removed at a later date.
  - math: Vec types can now be updated with slices (`velocity[:] = 1,
    2`)
  - math: Matrix operations now behave more like GLSL.
  - macOS: fix crash when supplying OpenGL Config without explicit
    major/minor versions #739
  - To prevent crashing on many OpenGL drivers, Textures are no longer
    initialized with empty data.
  - fixed `font_comparison.py` example.
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