python-pyglet
Cross-platform windowing and multimedia library
- Devel package for openSUSE:Factory
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Source Files
Filename | Size | Changed |
---|---|---|
_link | 0000000124 124 Bytes | |
pyglet-2.0.4.zip | 0006491357 6.19 MB | |
python-pyglet-rpmlintrc | 0000000161 161 Bytes | |
python-pyglet.changes | 0000018262 17.8 KB | |
python-pyglet.spec | 0000009082 8.87 KB |
Revision 42 (latest revision is 51)
- delete pyglet-1.2.4-fix-image-import.patch - Update to 2.0.4 - input.win32: ControlManager now supports both DirectInput and XInput devices. - input: Many cleanups and reorganization. - math: Add Vec2.reflect method. - shapes: Add new BezierCurve shape. - gl: Add support for GL sync functions. - gui: Prevent two TextEntry widgets from being active at the same time. #747 - win32: Fix broken lib debug, and multiple related bugs due to depreacted functions. - input: Controller mappings now indexed correctly on macOS and Windows. - pyglet 2.0.3 - shapes: Batch and Group can now be changed on shapes after instantiation, similar to Sprites. - font: DirectWrite & Freetype fonts now expose a `filename` attribute. macOS not yet implemented. - Windows: DirectWrite fonts parse font names in a more correct manner. Setting `pyglet.options['dw_legacy_naming']` to True will restore the old behavior, but this may be removed at a later date. - math: Vec types can now be updated with slices (`velocity[:] = 1, 2`) - math: Matrix operations now behave more like GLSL. - macOS: fix crash when supplying OpenGL Config without explicit major/minor versions #739 - To prevent crashing on many OpenGL drivers, Textures are no longer initialized with empty data. - fixed `font_comparison.py` example.
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