OpenSceneGraph
The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications.
- Links to games / OpenSceneGraph
- Has a link diff
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:ohollmann:staging:openssl/OpenSceneGraph && cd $_
- Create Badge
Refresh
Refresh
Source Files (show merged sources derived from linked package)
Filename | Size | Changed |
---|---|---|
0001-Replace-boost-bind-usage-with-std-bind.patch | 0000003732 3.64 KB | |
0001-Use-non-deprecated-methods-to-access-OpenCasc |
0000004018 3.92 KB | |
0002-Replace-obsoleted-asio-basic_stream_socket-ge |
0000001086 1.06 KB | |
OpenSceneGraph-3.6.5.tar.gz | 0005780762 5.51 MB | |
OpenSceneGraph.changes | 0000012297 12 KB | |
OpenSceneGraph.spec | 0000014217 13.9 KB | |
_constraints | 0000000370 370 Bytes | |
_link | 0000000113 113 Bytes |
Comments 0