Ogre 1.9
Object-Oriented Graphics Rendering Engine
http://www.ogre3d.org/
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
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osc -A https://api.opensuse.org checkout home:portalofreedom:revolve/ogre19 && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
PKGBUILD | 0000002478 2.42 KB | |
fix-aarch64-detection.patch | 0000001178 1.15 KB | |
fix-template-function.patch | 0000004853 4.74 KB | |
ogre-1.9.0-fixsled.patch | 0000001230 1.2 KB | |
ogre-1.9.0-longlongconstants.patch | 0000003843 3.75 KB | |
ogre-1.9.0-texturearray-ambig-uint.patch | 0000000872 872 Bytes | |
ogre-1.9.1.tar.gz | 0127599440 122 MB | |
ogre1.9.0-browser-cmake.patch | 0000001287 1.26 KB | |
ogre19.spec | 0000020989 20.5 KB | |
riscv64-architecture.patch | 0000001307 1.28 KB | |
sample-comparison-operator-const-args.patch | 0000001920 1.88 KB | |
sample-comparison-operator-const-callable.patch | 0000000948 948 Bytes |
Latest Revision
Matteo De Carlo (portalofreedom)
committed
(revision 19)
Comments 0