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Object-Oriented Graphics Rendering Engine

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

Source Files (show merged sources derived from linked package)

Filename Size Changed Actions
debian.changelog 44.1 KB Download File
debian.compat 2 Bytes Download File
debian.control 4.61 KB Download File
debian.libogre-1.10-dev.docs 39 Bytes Download File
debian.libogre-1.10-dev.install 120 Bytes Download File
debian.libogre-1.10.11.install 47 Bytes Download File
debian.libogre-1.10.11.lintian-overrides 146 Bytes Download File
debian.libogre-1.10.11.preinst 708 Bytes Download File
debian.ogre-1.10-doc.docs 193 Bytes Download File
debian.ogre-1.10-doc.install 215 Bytes Download File
debian.ogre-1.10-tools.docs 17 Bytes Download File
debian.ogre-1.10-tools.install 72 Bytes Download File
debian.ogre-1.10-tools.manpages 0 Bytes Download File
debian.rules 5.49 KB Download File
ogre-1.10.11.tar.gz 124 MB
ogre.changes 16.1 KB Download File
ogre.dsc 1.08 KB Download File
ogre.spec 23.9 KB Download File

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