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Object-Oriented Graphics Rendering Engine

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

Source Files (show merged sources derived from linked package)

Filename Size Changed Actions
fix-template-function.patch 4.74 KB over 2 years ago Download File
ogre-1.9.0-fixsled.patch 1.2 KB over 4 years ago Download File
ogre-1.9.0-longlongconstants.patch 3.75 KB over 4 years ago Download File
ogre-1.9.0-texturearray-ambig-uint.patch 872 Bytes over 4 years ago Download File
ogre.changes 17 KB 8 months ago Download File
ogre.spec 23.9 KB 8 months ago Download File
ogre1.9.0-browser-cmake.patch 1.26 KB over 4 years ago Download File
v1.10.9.tar.gz 121 MB 8 months ago

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