Game engine for action RPGs

Edit Package solarus

Solarus is a 2D game engine written in C++, and it executes games made in Lua. It is designed with 16-bit classic action RPGs in mind.

Source Files (show merged sources derived from linked package)
Filename Size Changed
_service 0000000824 824 Bytes
solarus-1.6.5-ldl.patch 0000000445 445 Bytes
solarus-1.6.5.obscpio 0011296269 10.8 MB
solarus.changes 0000012509 12.2 KB
solarus.obsinfo 0000000097 97 Bytes
solarus.spec 0000004366 4.26 KB
Comments 0
openSUSE Build Service is sponsored by