Free Hybrid Lossless Audio Compression Format
This package is based on the package 'wavpack' from project 'openSUSE:Factory'.
WavPack is a completely open audio compression format providing
lossless, high-quality lossy, and unique hybrid compression modes.
Although the technology is loosely based on previous versions of
WavPack, the new version 4 format has been designed from the ground up
to offer unparalleled performance and functionality.
By default, lossless mode WavPack acts just like a WinZip compressor
for audio files. However, unlike MP3 or WMA encoding which can affect
the sound quality, not a single bit of the original information is
lost, so there is no chance of degradation. This makes lossless mode
ideal for archiving audio material or any other situation where quality
is paramount. The compression ratio depends on the source material, but
generally is between 30% and 70%.
The hybrid mode provides all the advantages of lossless compression
with an additional bonus. Instead of creating a single file, this mode
creates both, a relatively small, high-quality lossy file that can be
used all by itself, and a "correction" file that (when combined with
the lossy file) provides full lossless restoration. For some users this
means never having to choose between lossless and lossy compression!
- Sources inherited from project multimedia:libs
- Devel package for openSUSE:Factory
-
2
derived packages
- Links to openSUSE:Factory / wavpack
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:infi777:games/wavpack && cd $_
- Create Badge
Source Files
Filename | Size | Changed |
---|---|---|
_link | 0000000142 142 Bytes | |
baselibs.conf | 0000000012 12 Bytes | |
wavpack-5.5.0.tar.bz2 | 0000905755 885 KB | |
wavpack.changes | 0000009239 9.02 KB | |
wavpack.spec | 0000003830 3.74 KB |
Revision 36 (latest revision is 41)
- update to 5.5.0: * fixed: CVE-2021-44269 (encoding crafted DSD file triggers OOB read crash) * fixed: very long filenames cause stack-overflow crash in all CLI programs * fixed: the length stored in WAV headers not always corrected when using -i * fixed: attempting to encode raw DSD audio from stdin sometimes causes crash * fixed: DSD to PCM decimation: small clicks between tracks and tiny DC offset * fixed: length update in library-generated WAV headers on big-endian machines * fixed: sanitize custom extensions read from WavPack files to be alphanumeric * added: accepting brace-delimited options in the wavpack executable filename * added: "--drop" option to Windows executables for multi-file "drag-and-drop" * added" "--raw-pcm" option to wvunpack executable (does DSD --> 24-bit PCM) * added: "--no-overwrite" option to wavpack executable (to resume sessions) * improved: build system clean-up including switch to non-recursive "make" - drop wavpack-CVE-2021-44269.patch (upstream) - add doc subpackage
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