Portable framework for OpenGL application development
https://github.com/glfw
GLFW is a free, Open Source, portable framework for OpenGL application development. In short, it is a single library providing a powerful, portable API for otherwise operating system specific tasks such as opening an OpenGL window, and reading keyboard, time, mouse and joystick input.
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Source Files
Filename | Size | Changed |
---|---|---|
_link | 0000000186 186 Bytes | |
glfw-3.3.9.tar.gz | 0000819671 800 KB | |
project.diff | 0000001916 1.87 KB |
Revision 6 (latest revision is 7)
Martin Hauke (mnhauke)
committed
(revision 6)
- Update to version 3.3.9 * Bugfix: glfwGetKeyScancode returned 0 on error when initialized instead of -1. * Bugfix: Failure to make a newly created context current could cause segfault. * [Wayland] Added improved fallback window decorations via libdecor. * [Wayland] Bugfix: Connecting a mouse after glfwInit would segfault. * [Wayland] Disabled alpha channel for opaque windows on systems lacking EGL_EXT_present_opaque. * [Wayland] Bugfix: Buffer would overrun when storing received drag offer. * [Wayland] Bugfix: Joysticks connected after glfwInit were not detected. * [Wayland] Bugfix: Fallback decorations emitted GLFW_CURSOR_UNAVAILABLE errors. * [Wayland] Bugfix: Some events could fail to end wait for new events. * [Linux] Bugfix: Joysticks without buttons were ignored. * [Linux] Bugfix: A small amount of memory could leak if initialization failed. * [EGL] Added loading of glvnd libOpenGL.so.0 where available for OpenGL. * [EGL] Bugfix: EGL_EXT_present_opaque caused issues on X11 with Nvidia blob. * [EGL] Bugfix: Setting GLFW_CONTEXT_DEBUG caused creation to fail. * [GLX] Added loading of glvnd libGLX.so.0 where available.
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