Portable framework for OpenGL application development

Edit Package glfw
https://github.com/glfw

GLFW is a free, Open Source, portable framework for OpenGL application development. In short, it is a single library providing a powerful, portable API for otherwise operating system specific tasks such as opening an OpenGL window, and reading keyboard, time, mouse and joystick input.

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Source Files
Filename Size Changed
glfw-3.3.9.tar.gz 0000819671 800 KB
project.diff 0000001916 1.87 KB
Revision 6 (latest revision is 7)
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 6)
- Update to version 3.3.9
  * Bugfix: glfwGetKeyScancode returned 0 on error when initialized
    instead of -1.
  * Bugfix: Failure to make a newly created context current could
    cause segfault.
  * [Wayland] Added improved fallback window decorations via
    libdecor.
  * [Wayland] Bugfix: Connecting a mouse after glfwInit would
    segfault.
  * [Wayland] Disabled alpha channel for opaque windows on systems
    lacking EGL_EXT_present_opaque.
  * [Wayland] Bugfix: Buffer would overrun when storing received
    drag offer.
  * [Wayland] Bugfix: Joysticks connected after glfwInit were not
    detected.
  * [Wayland] Bugfix: Fallback decorations emitted
    GLFW_CURSOR_UNAVAILABLE errors.
  * [Wayland] Bugfix: Some events could fail to end wait for new
    events.
  * [Linux] Bugfix: Joysticks without buttons were ignored.
  * [Linux] Bugfix: A small amount of memory could leak if
    initialization failed.
  * [EGL] Added loading of glvnd libOpenGL.so.0 where available for
    OpenGL.
  * [EGL] Bugfix: EGL_EXT_present_opaque caused issues on X11 with
    Nvidia blob.
  * [EGL] Bugfix: Setting GLFW_CONTEXT_DEBUG caused creation to
    fail.
  * [GLX] Added loading of glvnd libGLX.so.0 where available.
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