dxvk: Vulkan-based D3D11 implementation for Linux / Wine

Edit Package dxvk

Provides a Vulkan-based implementation of DXGI and D3D11 in order to run 3D applications on Linux using Wine.

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Source Files
Filename Size Changed
baselibs.conf 0000000085 85 Bytes
dxvk-1.2.1.tar.gz 0000624309 610 KB
dxvk.changes 0000151620 148 KB
dxvk.spec 0000002758 2.69 KB
Revision 7 (latest revision is 74)
Tobias Klausmann's avatar Tobias Klausmann (tobijk) committed (revision 7)
- Update to version 1.2.1~git20190520:
  * [d3d11] Validate subresource index in MapImage
  * [d3d11] Support mapping multiple image subresources at the same time
  * [dxvk] Add new helper function to compute mip level extent
  * [meta] Release 1.2.1
  * [d3d11] Remove useless 'virtual' keyword
  * Revert "[d3d11] Use STDMETHODCALLTYPE for private virtual method"
  * [util] Also test for symlinks when installing/uninstalling
Comments 4

Tobias Klausmann's avatar

After installing the package, dxvk can be installed in a wineprefix with running "WINEPREFIX=~/.wine winedxvk install", where "WINEPREFIX=~/.wine" is the prefix to install into.


Jos Poortvliet's avatar

Hey just want to say - great work maintaining this, it's super helpful - got my games running smooth ;-)

Thanks a lot!


Tobias Klausmann's avatar

Hey, nice to see somebody else is using this package! Glad to hear it works for you most of the times! :)


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