A Library to Handle Various Audio File Formats
Libsndfile is a C library for reading and writing sound files, such as
AIFF, AU, and WAV files, through one standard interface. It can
currently read and write 8, 16, 24, and 32-bit PCM files as well as
32-bit floating point WAV files and a number of compressed formats.
- Devel package for openSUSE:Factory
-
3
derived packages
- Links to openSUSE:Factory / libsndfile
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osc -A https://api.opensuse.org checkout multimedia:libs/libsndfile && cd $_
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Source Files
Revision 71 (latest revision is 93)
- Fix potential overflow in d2alaw_array() (CVE-2017-17456, bsc#1071777): libsndfile-CVE-2017-17456-alaw-range-check.patch - Fix potential overflow in d2ulaw_array() (CVE-2017-17457, bsc#1071767): libsndfile-CVE-2017-17457-ulaw-range-check.patch - Fix VUL-0: divide-by-zero error exists in the function double64_init() in double64.c (CVE-2017-14634, bsc#1059911): 0030-double64_init-Check-psf-sf.channels-against-upper-bo.patch - Tentative fix for VUL-0: out of bounds read in the function d2alaw_array() in alaw.c (CVE-2017-14245, bsc#1059912) and VUL-0: out of bounds read in the function d2ulaw_array() in ulaw.c (CVE-2017-14246, bsc#1059913): 0031-sfe_copy_data_fp-check-value-of-max-variable.patch - Fix Heap-based Buffer Overflow in the psf_binheader_writef (CVE-2017-12562, bsc#1052476): 0020-src-common.c-Fix-heap-buffer-overflows-when-writing-.patch - Fix out-of-bounds read memory access in the aiff_read_chanmap() (CVE-2017-6892, bsc#1043978): 0010-src-aiff.c-Fix-a-buffer-read-overflow.patch - Fix FLAC buffer overflows (CVE-2017-8361 CVE-2017-8363 CVE-2017-8365 CVE-2017-8362 bsc#1036944 bsc#1036945 bsc#1036946 bsc#1036943): 0001-FLAC-Fix-a-buffer-read-overrun.patch 0002-src-flac.c-Fix-a-buffer-read-overflow.patch
Comments 1
URL homepage und source not actualy. Development is already underway on github https://github.com/libsndfile/libsndfile with the latest version 1.30.0. I would update myself and send you an SR, but there are many patches in the purpose of which I do not understand, I think it is better to update it for you.
P.S. I'm wondering if the problem with this https://github.com/FluidSynth/fluidsynth/issues/696 will be solved after update or will remain so.