vkquake

Edit Package vkquake

vkQuake is a Quake 1 port using Vulkan instead of OpenGL for rendering. It is based on the popular QuakeSpasm port and runs all mods compatible with it like Arcane Dimensions or In The Shadows.

Compared to QuakeSpasm vkQuake also features a software Quake like underwater effect, has better color precision, generates mipmap for water surfaces at runtime and has native support for anti-aliasing and AF.

vkQuake also serves as a Vulkan demo application that shows basic usage of the API. For example it demonstrates render passes & sub passes, pipeline barriers & synchronization, compute shaders, push & specialization constants, CPU/GPU parallelism and memory pooling.

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Source Files
Filename Size Changed
0001-Fix-format-overflow-warning-with-32-bit-gcc.patch 0000000644 644 Bytes
appdata.xml 0000001095 1.07 KB
vkQuake-1.12.1.tar.gz 0013430306 12.8 MB
vkquake.changes 0000006996 6.83 KB
vkquake.desktop 0000000201 201 Bytes
vkquake.spec 0000003345 3.27 KB
Latest Revision
Yuchen Lin's avatar Yuchen Lin (maxlin_factory) accepted request 938809 from Yuchen Lin's avatar Yuchen Lin (maxlin_factory) (revision 2)
Automatically create request by update submitter. This is trying to update package to openSUSE:Backports:SLE-15-SP4 from openSUSE:Factory. Please review this change and decline it if Leap do not need it.
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