Fast and minimalist 3D viewer

Edit Package f3d
https://f3d-app.github.io/f3d

F3D is a VTK-based 3D viewer following the KISS principle, so it is
minimalist, efficient, has no GUI, has simple interaction mechanisms and is
fully controllable using arguments in the command line.

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Source Files
Filename Size Changed
f3d-2.3.1.tar.gz 0040726219 38.8 MB
f3d.changes 0000011496 11.2 KB
f3d.spec 0000005866 5.73 KB
Latest Revision
Ana Guerrero's avatar Ana Guerrero (anag+factory) accepted request 1163551 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 3)
- Update to 2.3.1:
  * Added --animation-autoplay option (libf3d: scene.animation.autoplay)
    to automatically start animation on file load
  * Added an experimental vdb plugin in order to read .vdb files using OpenVDB
  * Added an usd plugin in order to read .usd files using OpenUSD
  * Added .3mf and .x files support in the assimp plugin
  * Added a small margin between the model and the grid to avoid potential z-fighting
  * Added VTK output to the log when using --verbose=debug for easier debug
  * Reworked the alembic plugin to read Texture Coordinates and Normals for .abc files
  * Improved the reading of EXR files using multi-threading for better performance when loading HDRIs
  * Improved the documentation on https://f3d.app
  * Improved general logging in order to make it easier to understand issues with file and options
  * Fixed potential crashes when reading assimp plugin file formats
  * Fixed --grid-absolute for off-center models
  * Fixed an issue with thumbnail generation showing the log window
  * Fixed many interaction issues on non-Qwerty keyboard layout
  * Fixed handling of filenames containing commas
  * Fixed an issue on Windows where the log window would appear on top of F3D window
  * Fixed crashes with specific .obj file
  * Fixed an issue with incorrect return code when using headless mode or incorrect options
  * Fixed dependency issue with the headless .deb binary release
  * Fixed a crash when using a file with more than 254 bones (Requires OpenGL 4.3)
  * Fixed an issue with Unicode filenames on the title bar on Windows
  * Fixed an issue where focal point picking would generate error messages
  * Changed --verbose into a string based option, eg: --verbose=quiet or
    --verbose=debug. --verbose is still supported.
  * Changed --no-render behavior so that it doesn't impact verbosity anymore
  * Changed the default configuration file so that translucency support is enabled by default
  * Deprecated --quiet, use --verbose=quiet instead
  * Deprecated --input, use positional argument instead
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