libuv
libuv is a multi-platform support library with a focus on asynchronous I/O. It was primarily developed for use by Node.js, but it's also used by Mozilla's Rust language, Luvit, Julia, pyuv, and others.
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Source Files
Filename | Size | Changed |
---|---|---|
baselibs.conf | 0000000007 7 Bytes | |
fix_tests.patch | 0000001871 1.83 KB | |
libuv-v1.38.1.tar.gz | 0001250811 1.19 MB | |
libuv-v1.38.1.tar.gz.sign | 0000000874 874 Bytes | |
libuv.changes | 0000041919 40.9 KB | |
libuv.keyring | 0000004103 4.01 KB | |
libuv.spec | 0000002733 2.67 KB |
Revision 21 (latest revision is 35)
- update to 1.38.1 * test: use last matching qemu version (cjihrig) * win, util: rearrange uv_hrtime (Bartosz Sosnowski) * test: skip signal_multiple_loops test on QEMU (gengjiawen) * build: add android build to CI (gengjiawen) * test: extend fs_event_error_reporting timeout (cjihrig) * build: link libkvm on netbsd only (Alexander Tokmakov) * linux: refactor /proc file reader logic (Ben Noordhuis) * linux: read load average from /proc/loadavg (Ben Noordhuis) * android: remove patch code for below 21 (gengjiawen) * win: fix visual studio 2008 build (Arenoros) * win,tty: fix deadlock caused by inconsistent state (lander0s) * unix: use relaxed loads/stores for feature checks (Ben Noordhuis) * build: don't .gitignore m4/ax_pthread.m4 (Ben Noordhuis) * unix: fix gcc atomics feature check (Ben Noordhuis) * darwin: work around clock jumping back in time (Ben Noordhuis) * udp: fix write_queue cleanup on sendmmsg error (Santiago Gimeno) * src: build fix for Android (David Carlier) * win: remove dep on GetQueuedCompletionStatusEx (Colin Finck) * doc: correct source lines (Shohei YOSHIDA) * build,android: fix typo (twosee) * doc: uv_cancel() handles uv_random_t requests (Philip Chimento) * doc: fix unescaped character (Philip Chimento) * build,cmake: fix compilation on old MinGW (erw7) * build: remove unnessesary MSVC warnings (Bartosz Sosnowski) * win: make uv_udp_init_ex() accept UV_UDP_RECVMMSG (Ben Noordhuis) * unix: simplify uv__udp_init_ex() (Ben Noordhuis) * win: remove MAX_PATH limitations (Bartosz Sosnowski) * build, win: add long path aware manifest (Bartosz Sosnowski) * doc: check/idle/prepare functions always succeed (Ben Noordhuis)
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