Recommended update for Mesa

This recommended update for Mesa provides the current bugfix-release 9.2.5 with the following fixes:
- Mesa/demo mipmap_limits upside down with running by SOFTWARE
- Severe misrendering in Left 4 Dead 2
- Certain Mesa Demos Rendering Inverted (vertically)
- GLSL: struct declarations produce a "empty declaration warning" in 9.2
- [NV50 gallium] [piglit] bin/varying-packing-simple triggers memory corruption/failures
- [swrast] piglit glean fbo regression
- [swrast] piglit glean pointSprite regression
- i965/hsw: Apply non-msrt fast color clear w/a to all HSW GTs
- i965: Add extra-alignment for non-msrt fast color clear for all hw (v2)
- i965: Gen4-5: Don't enable hardware alpha test with MRT
- i965: Gen4-5: Include alpha func/ref in program key
- i965/fs: Gen4-5: Setup discard masks for MRT alpha test
- i965/fs: Gen4-5: Implement alpha test in shader for MRT
- st/xorg: Handle new DamageUnregister API which has only one argument
- mesa/swrast: fix inverted front buffer rendering with old-school swrast
- glx: don't fail out when no configs if we have visuals
- swrast: fix readback regression since inversion fix
- glsl: Don't emit empty declaration warning for a struct specifier
- nv50: Fix GPU_READING/WRITING bit removal
- nouveau: avoid leaking fences while waiting
- nv50: wait on the buf's fence before sticking it into pushbuf
- nv50: report 15 max inputs for fragment programs
- r300/compiler/tests: Fix segfault
- r300/compiler/tests: Fix line length check in test parser
- [IVB] Output error with msaa when both of framebuffer and source color's alpha are not 1
- st/mesa: fix GL_FEEDBACK mode inverted Y coordinate bug
- i965: Fix vertical alignment for multisampled buffers.
- glsl: Fix lowering of direct assignment in lower_clip_distance.
- freedreno/a3xx: fix color inversion on mem->gmem restore
- freedreno/a3xx: fix viewport on gmem->mem resolve
- freedreno: add debug option to disable scissor optimization
- freedreno: update register headers
- freedreno/a3xx: some texture fixes
- freedreno/a3xx/compiler: fix CMP
- freedreno/a3xx/compiler: handle saturate on dst
- freedreno/a3xx/compiler: use max_reg rather than file_count
- freedreno/a3xx/compiler: cat4 cannot use const reg as src
- freedreno: fix segfault when no color buffer bound
- freedreno/a3xx/compiler: make compiler errors more useful
- freedreno/a3xx/compiler: bit of re-arrange/cleanup
- freedreno/a3xx/compiler: fix SGT/SLT/etc
- freedreno/a3xx: don't leak so much
- freedreno/a3xx/compiler: better const handling
- freedreno/a3xx/compiler: handle sync flags better
- freedreno: updates for msm drm/kms driver
- mesa: enable GL_TEXTURE_LOD_BIAS set/get

Fixed bugs
Selected Binaries
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