Downloader and installer for the nVidia driver package (346.35)
Installing these packages can take a long time. These packages will automatically download the NVIDIA driver (+-70MB) from
http://download.nvidia.com/XFree86/Linux-x86_64 or http://download.nvidia.com/XFree86/Linux-x86 and save it in /usr/src.
The driver and libraries will be installed after the download.
The installer will install the nVidia files the Bumblebee way. The libraries will NOT interfere with any other libraries of a distribution and will be installed in a seperate nvidia directory. Usage will be controlled by editing the ld.so.conf(.d) and/or using the "ModulePath" var in xorg.conf.
You can also download the NVIDIA package yourself and copy it to the /usr/src directory. The installer will then skip the download part and just install the driver and libraries the Bumblebee way.
These rpms can be used by normal and Optimus enabled nVidia systems.
Tips and tricks
You can use the /usr/lib/nvidia/switch-libGL.sh or /usr/lib64/nvidia/switch-libGL.sh to force the use of the nVidia libGL* libraries.
This is only necessary if an application is compiled with hard linked library paths ( the rpath option was used ).
A better solution is to start the offending application with:
LD_LIBRARY_PATH=/usr/lib/nvidia:/usr/lib/nvidia/vdpau <application_name> [ <arguments> ]
LD_LIBRARY_PATH=/usr/lib64/nvidia:/usr/lib64/nvidia/vdpau <application_name> [ <arguments> ]
and force the application to use the nVidia libs.
* Added support for the following GPUs:
GeForce GTX 960
GeForce GTX 970M
GeForce GTX 980M
* Added support for X.Org xserver ABI 19 (xorg-server 1.17).
* Improved compatibility with recent Linux kernels.
* Fixed a bug that prevented internal 4K panels on some laptops
from being driven at a sufficient bandwidth to support their
* Fixed a regression that prevented the NVIDIA kernel module from
loading in some virtualized environments such as Amazon Web Services.
* Fixed a regression that caused displays to be detected incorrectly
on some notebook systems.
* Fixed a bug that could cause X to freeze when using Base Mosaic.
* Fixed a regression that prevented the NVIDIA X driver from recognizing
Base Mosaic layouts generated by the nvidia-settings control panel.
* Updated the NVIDIA X driver to reject frame packed interlaced
HDMI 3D modes during mode validation. These modes were being validated by
the driver, despite never having been supported.
* Fixed a bug that prevented the console from being restored after
forcefully terminating X, on some GPUs with multiple DisplayPort
monitors attached. This bug also subsequently prevented X from
being started following the failed console restoration.
* Updated the version of libvdpau shipped with the driver to 0.9.
This version honors the VDPAU_DRIVER_PATH environment variable and
fixes a race condition if multiple threads call VdpDeviceCreateX11
for more information.
Please note that users are encouraged to use their distribution's
libvdpau packages rather than relying on the one shipped with the
NVIDIA graphics driver.
* Fixed a bug that caused the ACPI hotkey mask to be set incorrectly
on some laptops even when the EnableACPIHotkeys option is disabled.
* Disabled the EnableACPIHotkeys option by default. This option is
now considered deprecated and will be removed in a future driver
release. On modern Linux systems, display change hotkey events are
delivered to the desktop environment as key press events, and the
desktop environment handles the display change by issuing requests
through the X Resize and Rotate extension (RandR).
* Fixed a bug that caused the screen image to be shifted when screen
transformations (such as rotations or reflections) were enabled on
a G-SYNC display attached to a Kepler-based GPU.
* Fixed a bug that caused a blank screen when setting a mode requiring
YUV 4:2:0 compression. These modes are not currently supported.
* Fixed a bug that caused an incorrect DisplayPort link configuration
to be displayed after a hotplug or unplug.
* Added support for decoding VP8 video streams using the NVCUVID API
on GPUs with VP8 hardware decode support.
* Added support for the following EGL extensions:
* Added the ability to increase the operating voltage on certain
GeForce GPUs in the GeForce GTX 400 series and later. Voltage
adjustments are done at the user's own risk. See the documentation
on the "CoolBits" X configuration option in the README for details.
* Added support for NVENC on GeForce GPUs. For more details on the
NVENC SDK, see: https://developer.nvidia.com/nvidia-video-codec-sdk.
* Removed a sanity check in nvidia-installer that tested the
availability of POSIX shared memory. The NVIDIA GPU driver has not
required POSIX shared memory since release 270.xx.
* Removed the NVIDIA Unified Memory kernel module, nvidia-uvm.ko,
from the driver package on 32-bit architectures.
* Added accelerated support for r8g8b8a8, r8g8b8x8, b8g8r8a8 and
b8g8r8x8 RENDER formats.
* Updated nvidia-settings to take advantage of GTK+ 3, when available.
This is implemented by building the nvidia-settings user interface
into separate shared libraries (libnvidia-gtk2.so, libnvidia-gtk3.so),
and loading the correct one at run-time.
* Added the nvidia-settings option --gtk-library to allow specifying
the path of the directory containing the user interface library or
the path and filename of the specific library to use.
* Added support in nvidia-settings for a GTK+ 3 user interface
on x86 and x86_64.
* Added the nvidia-settings option --use-gtk2 to force the use of
the GTK+ 2 UI library.
* Updated nvidia-installer to install a file in the system's
xorg.conf.d directory, when a sufficiently new X server is detected,
to cause the X server to load the "nvidia" X driver automatically
if it is started after the NVIDIA kernel module is loaded.
This feature is supported in X.Org xserver 1.16 and higher when
running on Linux 3.9 or higher with CONFIG_DRM enabled.
Improved the performance of nvidia-installer by enabling the use
of parallel make when building the NVIDIA kernel modules.
The concurrency level can be set with the --concurrency-level
option, and defaults to the number of detected CPUs.
Updated nvidia-installer to determine default installation
locations for libraries based on the presence of known paths
in the ldconfig(8) cache and the filesystem, rather than
hardcoded distro-specific paths.
* Fixed a GLSL compiler bug that would produce corruption when
running games such as Far Cry 3 in Wine.
* Fixed the EGL_KHR_stream_cross_process_fd extension.
* Fixed rendering corruption that sometimes happened when calling
* Dramatically improved OpenGL Framebuffer Object creation
* Removed the limit on the maximum number of
OpenGL Framebuffer Objects.
* Updated the NVIDIA OpenGL driver to prefer $XDG_CACHE_HOME over
$HOME as the default location for storing the GL shader disk cache.