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Downloader and installer for the nVidia driver package (352.09)(beta)

Installing these packages can take a long time. These packages will automatically download the NVIDIA driver (+-70MB) from
http://download.nvidia.com/XFree86/Linux-x86_64 or http://download.nvidia.com/XFree86/Linux-x86 and save it in /usr/src.
The driver and libraries will be installed after the download.

The installer will install the nVidia files the Bumblebee way. The libraries will NOT interfere with any other libraries of a distribution and will be installed in a seperate nvidia directory. Usage will be controlled by editing the ld.so.conf(.d) and/or using the "ModulePath" var in xorg.conf.

You can also download the NVIDIA package yourself and copy it to the /usr/src directory. The installer will then skip the download part and just install the driver and libraries the Bumblebee way.

These rpms can be used by normal and Optimus enabled nVidia systems.

Tips and tricks

You can use the /usr/lib/nvidia/switch-libGL.sh or /usr/lib64/nvidia/switch-libGL.sh to force the use of the nVidia libGL* libraries.
This is only necessary if an application is compiled with hard linked library paths ( the rpath option was used ).
A better solution is to start the offending application with:

LD_LIBRARY_PATH=/usr/lib/nvidia:/usr/lib/nvidia/vdpau <application_name> [ <arguments> ]

LD_LIBRARY_PATH=/usr/lib64/nvidia:/usr/lib64/nvidia/vdpau <application_name> [ <arguments> ]

and force the application to use the nVidia libs.

Release info

- Update to 352.09

 * Added the ability to configure the swapping behavior for quad-buffered
   stereo visuals. The driver can be configured to independently swap each
   eye as it becomes ready, to wait for both eyes to complete rendering
   before swapping, or to allow applications to specify which of these two
   behaviors is preferred by setting the swap interval. This setting can be
   adjusted in the nvidia-settings control panel, or via the NV-CONTROL API.
 * Fixed a regression which caused the GPU fan status display to disappear
   from the nvidia-settings control panel.
 * Added reporting of ECC error counts to the nvidia-settings control panel.
 * Fixed a bug that sometimes prevented OpenGL sampler objects from being
   properly deallocated when destroying OpenGL contexts.
 * Fixed a bug that caused GLX_EXT_framebuffer_sRGB to incorrectly report
   sRGB support in 30 bit-per-pixel framebuffer configurations.
 * Added support for G-SYNC with sync-to-vblank disabled. This allows
   applications to use G-SYNC to eliminate tearing for frame rates below
   the monitor's maximum refresh rate but allow tearing above the maximum 
   refresh rate in order to minimize latency.

    When G-SYNC is active and sync-to-vblank is enabled, the frame rate is
    limited to the monitor's maximum refresh rate.

 * GLSL gl_Fog.scale is now +infinity when gl_Fog.end equals gl_Fog.start.
   Previously, the value 0 was used, but this broke certain applications
   such as the game XIII running on Wine (Wine bug #37068).
 * Enabled G-SYNC by default when Unified Back Buffer (UBB) is disabled.
 * Updated the NVIDIA GPU driver to avoid using video memory already in
   use by vesafb.

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