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Downloader and installer for the nVidia driver package (364.12)(beta)

Installing these packages can take a long time. These packages will automatically download the NVIDIA driver (+-70MB) from
http://download.nvidia.com/XFree86/Linux-x86_64 or http://download.nvidia.com/XFree86/Linux-x86 and save it in /usr/src.
The driver and libraries will be installed after the download.

The installer will install the nVidia files the Bumblebee way. The libraries will NOT interfere with any other libraries of a distribution and will be installed in a seperate nvidia directory. Usage will be controlled by editing the ld.so.conf(.d) and/or using the "ModulePath" var in xorg.conf.

You can also download the NVIDIA package yourself and copy it to the /usr/src directory. The installer will then skip the download part and just install the driver and libraries the Bumblebee way.

These rpms can be used by normal and Optimus enabled nVidia systems.

Tips and tricks

You can use the /usr/lib/nvidia/switch-libGL.sh or /usr/lib64/nvidia/switch-libGL.sh to force the use of the nVidia libGL* libraries.
This is only necessary if an application is compiled with hard linked library paths ( the rpath option was used ).
A better solution is to start the offending application with:

LD_LIBRARY_PATH=/usr/lib/nvidia:/usr/lib/nvidia/vdpau <application_name> [ <arguments> ]

LD_LIBRARY_PATH=/usr/lib64/nvidia:/usr/lib64/nvidia/vdpau <application_name> [ <arguments> ]

and force the application to use the nVidia libs.

Release info

- Use the legacy GLX library

- Update to 364.12

 * Added support for the following GPUs:
        GeForce 920MX
        GeForce 930MX 
 * Fixed a regression that caused GPU exceptions and incorrect
   rendering when using pbuffers with EGLDevice.
 * Fixed a bug that caused nvidia-settings to crash when pairing
   glasses with the 3D Vision Pro transmitter on some systems.
 * Fixed a bug that caused installer manifest entries for some
   32-bit compatibility libraries to be duplicated in the installer
 * Fixed a regression that caused the HSync and VSync mode timing
   polarity flags to be inverted.
 * Changed the default OpenGL installation type to use the
   GLVND GLX client libraries rather than the legacy non-GLVND
 * Added initial support for Direct Rendering Manager Kernel
   Modesetting (DRM KMS).  See the DRM KMS section of the
   README for details.
 * Added a new kernel module, nvidia-drm.ko, which registers as
   a DRM driver with both PRIME and DRM KMS support.
 * Added support for the following EGL extensions:


    to enable Wayland applications to run on NVIDIA's EGL


    to enable Wayland compositors to run on NVIDIA's EGL
    implementation, and


    to enable Mir and Wayland compositors to display their content
    through EGLDevice, EGLOutput, and EGLstreams.
 * Added a Wayland platform library, libnvidia-egl-wayland.so, to
   allow Wayland compositors that support EGLDevice, EGLOutput, and
   EGLstreams to share EGL buffers with Wayland applications.
 * Fixed a bug that could cause incorrect frame rate reporting on
   Quadro Sync configurations with multiple GPUs.
 * Added support for the Vulkan API version 1.0.
 * Improved X colormap precision from 8 significant bits to 11 on
   GeForce GPUs.  Quadro GPUs already used 11 bits of precision.
 * Added a new RandR property, CscMatrix, which specifies a 3x4
   color-space conversion matrix.  The matrix is applied after
   the X colormap and before the gamma ramp.  This property is
   available on GF119 and newer GPUs.
 * Improved handling of the X gamma ramp on GF119 and newer GPUs.
   On these GPUs, the RandR gamma ramp is always 1024 entries and
   now applies to the cursor and VDPAU or workstation overlays in
   addition to the X root window
 * Reworked how the NVIDIA driver registers with the Linux kernel's
   DRM subsystem for PRIME support.  As a result, PRIME support
   requires Linux kernel version 3.13 or newer (previously, PRIME
   support required Linux kernel version 3.10 or newer).
 * Improved the interactivity of applications that use a hardware
   cursor while G-SYNC is active.

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