File asc.changes of Package asc

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Mon Nov 10 15:45:53 CET 2008 - prusnak@suse.cz

- fix wrong delete usage (delete.patch) [bnc#442935]

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Thu Apr 24 11:48:43 CEST 2008 - prusnak@suse.cz

- updated to 2.1.0.0
  o Major new features:
    * new campaign: Kamor
    * replays can be saved as MPEG4 movies
    * building that harvest objects (e.g. forest, crystals)
    * units may now internally produce other units
    * some units are equipped with a self-destruct device 
  o Changes to game mechanics:
    * attack bonus of terrain now also used for ranged attack 
  o Updated data:
    * few snow graphics overhauled
    * replaced weather graphics with overlays
    * unified properties of terrain
    * TOW, Wiesel Bugfix category
    * LR5, Service now also on ground level and deep submerged;
      has external fuel transfer
    * Adjusted unit pictures for consistent contrast and color
    * Bradley techbugfix
    * Skjold, Abilities Bugfix
    * Elch and Ant can't build strong_pipeline any longer
    * Forrester can harvest oil plants
    * MBV can now build farm, lumbercamp, crystal processing and spaceport
    * wheeled vehicles have increased movement
    * default radar vehicle 66 movement/tracked - * 80 movement/wheeled
    * oracle is now a tracked vehicle
    * Judy construction bugfix, can now harvest minerals
    * Shuttle weight is now 310
    * Spacestation has a reduced weight of 400
    * Booster can transport Spacelab into orbit
    * Fix has no internal fueltransfer any more
    * changed punch for planes when on ground level
    * changed properties of cruise missile weapons
    * standardized ship weapons
    * new unit 'Panzerzug' for MK3 set
    * Elite Pioneers can now build all kinds of foundations
    * Wachturm weight is 6000
    * Dora/K5 require Heavy Gun technology
    * new Cliff objects
    * new linkable mountains object 
  o Bugfixes:
    * crash when moving units into screen
    * units with truecolor images are now always displayed in correct color
    * Mining Station analysis shows current production in absolute numbers.
    * Messages can now be saved with ctrl-s
    * Fixed: dump vehicle now gives correct output with features/abilities
    * Fixed: weather images for buildings not correctly saved to cache
    * automatic resetting of player data when player is terminated
    * Added email editing in admin-game dialog
    * Fixed replay error: remove production lines
    * Now also viewing cargo indicator for other players' units if they
      contain own cargo
    * Applied patch to copyArea function in mapeditor
    * Mouse zoom now centers on mouse cursor
    * Level of height display in dashboard shows color of unit
    * Fixed hotkeys in mapeditor (cargo editor)
    * converted last maps to new file format, so they can be loaded on any
      platform
    * Fixed: production unit didn't show units that couldn't be produced because
          o of lacking resources if "only produce researched stuff" was enabled
    * Fixed replay bug when constructing turrets
    * Fixed endless loop when searching for map by password
    * Unit summary should now also count units in allied transports
    * The gui buttons for mine placement are no longer visible when a mine has
      been layed.
    * fixed various problems on campaign maps, including translation
    * Fixed crashes on startup when using certain versions of PhysFS
    * ASC now compiles with gcc 4.3 without errors or warnings
- dropped obsolete patches:
  * includes.patch (included in update)

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Tue Nov 20 16:28:14 CET 2007 - prusnak@suse.cz

- added missing includes (includes.patch)

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Tue Nov  6 18:19:02 CET 2007 - prusnak@suse.cz

- update to 2.0.1.0
  * completely rewritten user interface and new graphics engine
  * added lots of cool new features, too numerous to list them here

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Wed May 23 12:07:38 CEST 2007 - prusnak@suse.cz

- removed executable attribute from GIF files and manpages
- removed redundant prefix line in spec file
- removed Requires

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Fri Apr 13 01:19:22 CEST 2007 - ro@suse.de

- added libmikmod-devel to buildreq 

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Tue Feb 27 17:23:50 CET 2007 - prusnak@suse.cz

- added physfs to Requires and physfs-devel to BuildRequires

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Thu Feb 22 17:23:03 CET 2007 - prusnak@suse.cz

- updated to 1.16.4.0
  * reactionfire is now correctly recorded in Replay
  * fixed a replay crash
  * fixed crash when administrating maps
  * fixed crash in AmmoDialog with many weapons
  * units with wait-for-attack can do immediate RF now
  * increased general robustness and error handling
  * wreckag objects have a much lower movemalus than before
  * added maptransformation for buildings in map editor
  * mount can now collect files from different directories

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Fri Oct 20 14:25:17 CEST 2006 - nadvornik@suse.cz

- updated to bugfix release 1.16.3.0

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Wed Jan 25 21:34:24 CET 2006 - mls@suse.de

- converted neededforbuild to BuildRequires

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Thu Nov  3 10:47:00 CET 2005 - nadvornik@suse.cz

- fixed to build

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Mon Aug  1 12:09:56 CEST 2005 - nadvornik@suse.cz

- updated to 1.16.1.0

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Thu Jul  7 10:51:37 CEST 2005 - mmj@suse.de

- add missing decls

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Wed May 18 12:10:39 CEST 2005 - yxu@suse.de

- fixed serious compiler warnings: uninitialized variables  

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Tue Apr 19 17:41:34 CEST 2005 - yxu@suse.de

- fixed GCC4 problems 

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Thu Feb 10 16:37:43 CET 2005 - sbrabec@suse.cz

- Require libsigc++12 in neededforbuild.

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Thu Feb  3 11:03:57 CET 2005 - nadvornik@suse.cz

- updated to 1.15.2.1
  * updated campaign

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Sun Aug  8 11:08:42 CEST 2004 - sndirsch@suse.de

- updated to 1.15.0
  * added manual pages (new)

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Fri Apr 30 18:03:31 CEST 2004 - nadvornik@suse.cz

- fixed dangerous compiler warnings

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Tue Feb 17 11:56:53 CET 2004 - nadvornik@suse.cz

- updated to 1.14.0
  - updated and extended campaign
- added desktop file

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Sat Jan 10 10:20:56 CET 2004 - adrian@suse.de

- build as user

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Thu Jul 31 11:12:22 CEST 2003 - uli@suse.de

- fixed to build on BE platforms by skipping unimplemented float
  conversion

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Mon Jul 28 15:34:51 CEST 2003 - nadvornik@suse.cz

- updated to 1.13.7

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Wed Apr  9 15:22:00 CEST 2003 - schwab@suse.de

- Fix broken used of #pragma pack.

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Mon Feb 10 15:51:27 CET 2003 - ro@suse.de

- don't run paragui test in configure

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Mon Feb 10 00:47:53 CET 2003 - ro@suse.de

- refine last change 

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Thu Feb  6 01:04:09 CET 2003 - ro@suse.de

- output config.log in case of failure 

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Tue Nov 19 01:12:20 CET 2002 - ro@suse.de

- fix configure.in for latest autoconf

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Tue Jul 16 10:15:36 CEST 2002 - nadvornik@suse.cz

- updated to 1.10.2

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Wed Apr 17 16:11:20 CEST 2002 - nadvornik@suse.cz

- fixed to compile with new gcc

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Fri Feb  1 00:26:06 CET 2002 - ro@suse.de

- changed neededforbuild <libpng> to <libpng-devel-packages>

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Mon Nov 26 13:12:48 CET 2001 - nadvornik@suse.cz

- update to 1.9.5:
  - working AI and singleplayer game

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Fri Oct 26 01:02:38 CEST 2001 - ro@suse.de

- use neededforbuild aliases: SDL_devel-pakages, SDL_mixer-packages 

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Tue Aug 14 14:07:38 CEST 2001 - nadvornik@suse.cz

- update to 1.5.9

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Wed Aug  8 17:43:57 CEST 2001 - ro@suse.de

- changed neededforbuild <kdelibs kdelibs-devel> to <kdelibs-artsd>

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Wed Aug  8 16:55:45 CEST 2001 - ro@suse.de

- changed neededforbuild <sdl> to <SDL>
- changed neededforbuild <sdl-devel> to <SDL-devel>

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Wed Jun 20 09:32:51 CEST 2001 - nadvornik@suse.cz

- added kdelibs and kdelibs-devel to neededforbuild

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Mon Mar 26 12:05:39 CEST 2001 - ro@suse.de

- changed neededforbuild <sdl> to <sdl sdl-devel>

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Thu Mar 22 16:17:48 CET 2001 - nadvornik@suse.cz

- update to 1.3.12

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Wed Feb 21 12:58:36 CET 2001 - uli@suse.de

- added alsa to neededforbuild (reqd. by new SDL)

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Fri Feb  9 11:54:28 CET 2001 - nadvornik@suse.cz

- fixed to compile

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Mon Dec  4 14:04:35 CET 2000 - uli@suse.de

- fixed va_arg type violation in edglobal.cpp 

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Fri Dec  1 12:46:43 CET 2000 - nadvornik@suse.cz

- new package

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