File heroes-tron.spec of Package heroes-tron

#
# spec file for package heroes-tron (Version 0.21)
#
# Copyright (c) 2005 SUSE LINUX Products GmbH, Nuernberg, Germany.
# This file and all modifications and additions to the pristine
# package are under the same license as the package itself.
#
# Please submit bugfixes or comments via http://www.suse.de/feedback/
#

# norootforbuild

Name:         heroes-tron
BuildRequires: SDL_mixer-devel xorg-x11
%define myname heroes
%define data_version 1.5
License:      GPL
Group:        Amusements/Games/Action/Race
Autoreqprov:  on
PreReq:       %install_info_prereq
Version:      0.21
Release:      631
Source0:      %{myname}-%{version}.tar.bz2
Source1:      %{myname}-data-%{data_version}.tar.bz2  
Source2:      %{myname}-sound-effects-1.0.tar.bz2  
Source3:      %{myname}-sound-tracks-1.0.tar.bz2
Patch:        %{myname}-%{version}.diff
Patch1:       %{myname}-%{version}-menus.diff
Patch2:       %{myname}-%{version}-gcc4.diff
Patch3:       %{myname}-%{version}-gcc_warning.diff 
URL:          http://heroes.sourceforge.net/download.html
BuildRoot:    %{_tmppath}/%{name}-%{version}-build
Summary:      "Tron" and "Nibbles" games

%description
Heroes is similar to the "Tron" and "Nibbles" games of yore, but
includes many graphical improvements and new game features.  In it, you
must maneuver a small vehicle around a world and collect powerups while
avoiding obstacles, your opponents' trails, and even your own trail.
Several modes of play are available, including "get-all-the-bonuses",
deathmatch, and "squish-the-pedestrians".



Authors:
--------
    Alexandre Duret-Lutz (Pollux) <duret_g@epita.fr> -Wrote the original source
    code, ported it to GNU/Linux and created a few levels.
    Romual Genevois (Guen) <rgenevois@besancon.net> -Had the idea of that game,
    designed most of it, drew the graphics, created most of the levels.
    Alexandre Liverneaux (Alexel) <alex.livernaux@wanadoo.fr> -Composed the soundtracks.
    Philippe Meisburger (TNK) <philmeis@mail.dotcom.fr> -Composed the soundtracks
    and created some levels.

%prep
%setup -n %{myname}-%{version} -b 1 -b 2 -b 3
%patch
%patch1
%patch2 -p1
%patch3

%build 
%define sharedir %{_prefix}/share
%define datadir  %{sharedir}/games
%{?suse_update_config:%{suse_update_config}}
export CFLAGS="$RPM_OPT_FLAGS"
./configure \
		--datadir=%{datadir} \
		--prefix=%{_prefix} \
		--mandir=%{sharedir}/man \
		--infodir=%{sharedir}/info \
		--bindir=%{_prefix}/games \
		--without-ggi \
		--without-gii \
		--without-mikmod \
		--with-sdl \
		--with-sdl-mixer \
		--disable-joystick 
make
cd ../%{myname}-data-%{data_version}
./configure \
		--prefix=%{_prefix} \
		--datadir=%{datadir} 
cd ../%{myname}-sound-effects-1.0
./configure \
		--prefix=%{_prefix} \
		--datadir=%{datadir}
cd ../%{myname}-sound-tracks-1.0
./configure \
                --prefix=%{_prefix} \
		--datadir=%{datadir}     

%install
rm -rf $RPM_BUILD_ROOT;
make DESTDIR=$RPM_BUILD_ROOT install
#mv $RPM_BUILD_ROOT%{datadir}/locale $RPM_BUILD_ROOT%{sharedir}/locale
cd ../%{myname}-data-%{data_version}
make DESTDIR=$RPM_BUILD_ROOT install
cd ../%{myname}-sound-effects-1.0 
make DESTDIR=$RPM_BUILD_ROOT install
cd ../%{myname}-sound-tracks-1.0 
make DESTDIR=$RPM_BUILD_ROOT install

%clean
rm -rf $RPM_BUILD_ROOT

%post
%install_info --info-dir=%{_infodir} %{_infodir}/heroes.info.gz

%postun
%install_info_delete --info-dir=%{_infodir} %{_infodir}/heroes.info.gz

%files  
%defattr(-, root, root)
%doc COPYING NEWS README THANKS TODO AUTHORS 	 
%{_prefix}/games/heroes
%{_prefix}/games/heroeslvl
%{sharedir}/info/heroes.info*
%{sharedir}/man/man6/heroes.6*
%{sharedir}/man/man6/heroeslvl.6*
#%{sharedir}/heroes
%{sharedir}/locale/*/LC_MESSAGES/heroes.mo
%{datadir}/heroes

%changelog -n heroes-tron
* Wed Jan 25 2006 - mls@suse.de
- converted neededforbuild to BuildRequires
* Mon Sep 26 2005 - lmichnovic@suse.cz
- fixed no return value from function
* Wed Sep 21 2005 - lmichnovic@suse.cz
- fixed gcc warning
* Thu Apr 28 2005 - ltinkl@suse.cz
- build with gcc4
* Sat Jan 10 2004 - adrian@suse.de
- build as user
* Wed May 28 2003 - ro@suse.de
- add heroeslvl and man-page to filelist
* Thu Apr 24 2003 - ro@suse.de
- fix install_info --delete call and move from preun to postun
* Mon Mar 17 2003 - tcrhak@suse.cz
- fixed a bug in a menu that caused segfaults
  (patch menus)
* Fri Feb 14 2003 - tcrhak@suse.cz
- added install_info macros
* Sat Apr 20 2002 - ro@suse.de
- fixed changelog
* Fri Apr 19 2002 - tcrhak@suse.cz
- fixed locales (bug #1576)
* Thu Mar 21 2002 - tcrhak@suse.cz
- fixed filelist:
  moved locales to /usr/share/local
  moved binary to /usr/games and renamed back to heroes
  do own heroes' directories under /usr/share/games
* Tue Feb 05 2002 - ro@suse.de
- use SDL-devel-packages  and SDL_mixer-packages in neededforbuild
* Fri Feb 01 2002 - tcrhak@suse.cz
- update to version 0.17 and heroes-data to version 1.4
* Tue Jan 22 2002 - ro@suse.de
- changed neededforbuild <kdelibs-artsd> to <kdelibs3-artsd>
* Fri Sep 21 2001 - adostal@suse.cz
- fix info pages in %%file section
* Wed Aug 08 2001 - ro@suse.de
- changed neededforbuild <kdelibs> to <kdelibs-artsd>
* Wed Aug 08 2001 - ro@suse.de
- changed neededforbuild <sdl> to <SDL>
- changed neededforbuild <sdl-devel> to <SDL-devel>
* Mon Aug 06 2001 - adostal@suse.cz
- update to version 0.12
* Wed Jun 20 2001 - adostal@suse.cz
- fix neededforbuild
* Fri Jun 01 2001 - adostal@suse.cz
- creation a new package
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